desert sand desert oasis wilderness

$28.00
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desert sand desert oasis wilderness

desert sand desert oasis wilderness

$28.00

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desert sand desert oasis wilderness Notes: 1- The scene includes 79 low-poly models ( desert,rocks,cactus,grass,sky… ) 2- All models ues 18 textures. 3- All models have 136770 polygon. 4- Only one format : 3ds Max.

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Settingsdesert sand desert oasis wilderness removehallway modern entryway with walls and orange ottoman removeMountain Castle Retreat Kit bash 2 removeDark Drake King Lizard Statue guardian priestesses removeSagebrush branch of twigs removeScottish Highland with grass and moss remove
Namedesert sand desert oasis wilderness removehallway modern entryway with walls and orange ottoman removeMountain Castle Retreat Kit bash 2 removeDark Drake King Lizard Statue guardian priestesses removeSagebrush branch of twigs removeScottish Highland with grass and moss remove
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SKU9561659567564050435372604723888021893583
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Contentdesert sand desert oasis wilderness Notes: 1- The scene includes 79 low-poly models ( desert,rocks,cactus,grass,sky... ) 2- All models ues 18 textures. 3- All models have 136770 polygon. 4- Only one format : 3ds Max.Name: Lobby_19 Version: 2013 Preview: Yes Units: Millimeters Dimension: 3159.21 x 2850.94 x 3048.89 Polys: 180 776 XForm: Yes Box Trick: Yes Model Parts: 620 Render: V-Ray CORONA Formats: 3Ds Max 2013, OBJ, FBXMountain Castle Retreat Kit bash! 2 Tiled textures provided !Dark Drake King Lizard Statue guardian priestesses 3D Tiled Textures providedSagebrush from desert High and medium detail For deserts and arid climates There are archives with textures, 3ds max 2013 VRay 3.6, 3ds max 2015 Corona, obj, fbx formatsScottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )
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