Decorative Set 13

$10.07
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Decorative Set 13

Decorative Set 13

$10.07

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Version: 2015 Units: Centimeters Polys: 733 862 Render: vray + corona Formats: 3Ds Max 2015, OBJ, FBX, 3DS

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SettingsDecorative Set 13 removeWooden pergola with hanging sofa removeRyegrass Meadow Patch removeGrass Forest V 1 removeCave constructor removeSagebrush branch of twigs remove
NameDecorative Set 13 removeWooden pergola with hanging sofa removeRyegrass Meadow Patch removeGrass Forest V 1 removeCave constructor removeSagebrush branch of twigs remove
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SKU2886308285073921273549913049714392388802
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ContentVersion: 2015 Units: Centimeters Polys: 733 862 Render: vray + corona Formats: 3Ds Max 2015, OBJ, FBX, 3DSPergola size in axes 1800 x 1800 mm Stage size (WxDxH) 2960 x 2960 x 2750 mm There are materials with Displacement in the scene, so it is better to use millimeters as the unit of measurement. Or you will need to adjust the Displacement size in accordance with your units of measurement. In addition to the OBJ file, the archive also contains an FBX file. There are VRay and Corona material libraries Polys: 311953 Verts: 314778Hi all, This is ryegrass meadow patch created in Blender in real world scale (145cm x 138cm). It includes 7 different models: soil (3D scanned) clover perennial ryegrass dandelion dry grass plantain fig buttercup It comes in following formats: .blend .fbx .obj The blender file has the shaders set up, so it's ready to render using Cycles. The title image is not included. Each model comes with set of 4K .png maps: base color roughness normal opacity translucency ambient occlusionLight Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular mapHere you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048x2048. Triangles count (by asset groups): Walls elements - 22100 tris Ceiling elements - 8250 tris Floor elements - 9800 tris Stalactites - 3700 tris Stalactite strips - 1600 tris Stalagmites - 9800 tris Little stalagmites - 390 trisSagebrush from desert High and medium detail For deserts and arid climates There are archives with textures, 3ds max 2013 VRay 3.6, 3ds max 2015 Corona, obj, fbx formats
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