Ginkgo wall decor

$7.00
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Ginkgo wall decor

Ginkgo wall decor

$7.00

Product details

The set contains 3 decorative panels. Usage examples: https://www.touchofclass.com/faye-ginkgo-leaves-wall-art-gold/p/AU76-001/?utm_medium=social&utm_source=pinterest&utm_campaign=OSP&utm_content=product&code=OSP67

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SettingsGinkgo wall decor removeFicus Microcarpa in Steel Planter removeDeer stag removeGreen Mountain Pack removeCave constructor removeScottish Highland with grass and moss remove
NameGinkgo wall decor removeFicus Microcarpa in Steel Planter removeDeer stag removeGreen Mountain Pack removeCave constructor removeScottish Highland with grass and moss remove
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SKU2863928389967429273318688779714391893583
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ContentThe set contains 3 decorative panels. Usage examples: https://www.touchofclass.com/faye-ginkgo-leaves-wall-art-gold/p/AU76-001/?utm_medium=social&utm_source=pinterest&utm_campaign=OSP&utm_content=product&code=OSP67Name: Ficus Microcarpa in Steel Planter Formats: 3Ds Max 2015, OBJ Units: Centimeters Preview renderer: Corona Material: Steel, vegetation Polys: 262,886 Verts: 289,395 unique namesRigged and animated Deer model C4D, OBJ, FBX, STL,3DS File formats included animations are in C4D format only4 Grass mountain 3d models ready for your project! -4096pix Textures (color/light/normal/height/splat/snow and other)Here you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048x2048. Triangles count (by asset groups): Walls elements - 22100 tris Ceiling elements - 8250 tris Floor elements - 9800 tris Stalactites - 3700 tris Stalactite strips - 1600 tris Stalagmites - 9800 tris Little stalagmites - 390 trisScottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )
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