Banksia Integrifolia
$30.00
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Banksia Integrifolia
$30.00
Product details
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Product details
Detail of Banksia Integrifolia tree. Can you used that for Archviz,landscape design or anything. Is you have any question about format or need any plant,contact me please.
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| Settings | Banksia Integrifolia remove | Scottish Highland with grass and moss remove | Green Mountain Pack remove | Cave constructor remove | Grass Forest V 1 remove | Beach Sand model for 3D printing remove |
|---|---|---|---|---|---|---|
| Name | Banksia Integrifolia remove | Scottish Highland with grass and moss remove | Green Mountain Pack remove | Cave constructor remove | Grass Forest V 1 remove | Beach Sand model for 3D printing remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 1014212 | 1893583 | 868877 | 971439 | 991304 | 3830554 |
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| Price | $30.00 | $25.00 | $50.00 | $30.00 | $10.00 | $6.99 |
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| Content | Detail of Banksia Integrifolia tree. Can you used that for Archviz,landscape design or anything. Is you have any question about format or need any plant,contact me please. | Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) ) | 4 Grass mountain 3d models ready for your project! -4096pix Textures (color/light/normal/height/splat/snow and other) | Here you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048x2048. Triangles count (by asset groups): Walls elements - 22100 tris Ceiling elements - 8250 tris Floor elements - 9800 tris Stalactites - 3700 tris Stalactite strips - 1600 tris Stalagmites - 9800 tris Little stalagmites - 390 tris | Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map | This includes a heightmap of the sand texture, normalized from 0 to 1, a blender file with the heightfield applied to a plane and a 3D box with the sand texture as a surface, so it is easier to print as a stl file. Hope you like it! |
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