The Peregrine falcon

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The Peregrine falcon

The Peregrine falcon

$5.00

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The Peregrine falcon This is my latest work The Peregrine falcon texture: 4k made in a blender .. one texture 4k for The Peregrine falcon and 3 texture for another object format fbx and obj Peregrine Falcon, is a low polygonal model with high details texture, recently added unity package. the wings can be folded in a few steps. , I didn’t use any scripts for the feathers .you can simply change the texture colors to be as you want.

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SettingsThe Peregrine falcon removeGreen Mountain Pack removeCave constructor removeSagebrush branch of twigs removeDeer stag removeGrass Forest V 1 remove
NameThe Peregrine falcon removeGreen Mountain Pack removeCave constructor removeSagebrush branch of twigs removeDeer stag removeGrass Forest V 1 remove
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ContentThe Peregrine falcon This is my latest work The Peregrine falcon texture: 4k made in a blender .. one texture 4k for The Peregrine falcon and 3 texture for another object format fbx and obj Peregrine Falcon, is a low polygonal model with high details texture, recently added unity package. the wings can be folded in a few steps. , I didn't use any scripts for the feathers .you can simply change the texture colors to be as you want.4 Grass mountain 3d models ready for your project! -4096pix Textures (color/light/normal/height/splat/snow and other)Here you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048x2048. Triangles count (by asset groups): Walls elements - 22100 tris Ceiling elements - 8250 tris Floor elements - 9800 tris Stalactites - 3700 tris Stalactite strips - 1600 tris Stalagmites - 9800 tris Little stalagmites - 390 trisSagebrush from desert High and medium detail For deserts and arid climates There are archives with textures, 3ds max 2013 VRay 3.6, 3ds max 2015 Corona, obj, fbx formatsRigged and animated Deer model C4D, OBJ, FBX, STL,3DS File formats included animations are in C4D format onlyLight Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map
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