Meadow 10

$7.00
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Meadow 10

Meadow 10

$7.00

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Vray version of plants is in the archive. There is a 27m * 21m plane in the scene with 5 different corona scatters. FBX file does not contain scattered scene, just the main plants, grasses and ground. corona scatter settings screen shots are in archive polys: 251,231 verts: 483,533

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SettingsMeadow 10 removeindoor plant - set 23 removeStylized Cartoon Oak removeWood System removeMaple-tree 13 removePlants collection 683 remove
NameMeadow 10 removeindoor plant - set 23 removeStylized Cartoon Oak removeWood System removeMaple-tree 13 removePlants collection 683 remove
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SKU38252724686665464258599372930657533739626
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ContentVray version of plants is in the archive. There is a 27m * 21m plane in the scene with 5 different corona scatters. FBX file does not contain scattered scene, just the main plants, grasses and ground. corona scatter settings screen shots are in archive polys: 251,231 verts: 483,533Name: indoor plant - set 23 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay + Corona Polys: 395728 Verts: 681274 Units: Millimeters Dimension: 1102.6 x 900.04 x 1024.12 Date: 2023.8.3Stylized high quality cartoon model of an Oak Tree. This model made in Blender 3.5. Rendered in Cycles. This model is NOT for 3D printing. This model is for use in games or for visualizations. Vertices: 20233 Polygons: 21920 2048x2048 PBR materials includes: Color Normal map Roughness Ambient Occlusion File Formats: OBJ FBX 3DS STL DAE Collada Blender 3.59 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customizedThere are 5 young maple trees in the scene. Height: 3.1 - 4.5 m Polygons: 493 614 Leaves using opacity map. Used vertex color. Enjoy your use!High quality 3d models Plants collection 683 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder)
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