Fantasy weeping tree

Fantasy weeping tree
Product details
Name: Fantasy_Weeping_Tree Version: 2016 Units: Centimeters Dimension: 1709.03 x 931.36 x 995.92 Polys: 503 208 XForm: Yes Render: vray + corona Formats: 3Ds Max 2016, OBJ, FBX In this tutorial, you can learn to make a decorative tree yourself https://youtu.be/bgAri5Q87LA
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Quick Comparison
| Settings | Fantasy weeping tree remove | River Mountains Scene remove | Outdoor Plants 2 remove | Stylized Cartoon Oak remove | Wood System remove | Ceiba Pentandra Two tree set remove |
|---|---|---|---|---|---|---|
| Name | Fantasy weeping tree remove | River Mountains Scene remove | Outdoor Plants 2 remove | Stylized Cartoon Oak remove | Wood System remove | Ceiba Pentandra Two tree set remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 4699585 | 3772277 | 4567298 | 4642585 | 993729 | 3555237 |
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| Price | $6.00 | $44.00 | $12.00 | $18.00 | $30.00 | $25.00 |
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| Content | Name: Fantasy_Weeping_Tree Version: 2016 Units: Centimeters Dimension: 1709.03 x 931.36 x 995.92 Polys: 503 208 XForm: Yes Render: vray + corona Formats: 3Ds Max 2016, OBJ, FBX In this tutorial, you can learn to make a decorative tree yourself https://youtu.be/bgAri5Q87LA | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. | Polys: 1393520 Verts: 2018566 | Stylized high quality cartoon model of an Oak Tree. This model made in Blender 3.5. Rendered in Cycles. This model is NOT for 3D printing. This model is for use in games or for visualizations. Vertices: 20233 Polygons: 21920 2048x2048 PBR materials includes: Color Normal map Roughness Ambient Occlusion File Formats: OBJ FBX 3DS STL DAE Collada Blender 3.5 | 9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized | This collection gives you 2 detailed Ceibas. 20-25 m height in 3ds max 2016 native format and obj, Also include Vray and Corona shader. |
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