Japanese Alley 3d Scene

$25.00
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Japanese Alley 3d Scene

Japanese Alley 3d Scene

$25.00

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Japanese Alley 3d Scene. Available Formats: .blend, .fbx, .obj, .mtl. Polygons: 5,180,273 Vertices: 2,659,710 The scene is ready to render in Blender. The leaves of the plants and the clovers on the ground are particle systems. The floor has subdvision and displacement modifiers. The textures of the models are a mix of image and procedural textures. Modifiers Used: Subdvision Surface Displacement Bevel Models Included: Scooter Buildings Bicycle Ladder Air Conditioner Heater Light Bulb Plants Japanese Lanterns All the models you can see in the images. All models are organized in collections and properly named. Modeled in Blender. Rendered in Cycles. If you are going to use this collection in another software other than blender you have to assign the textures manually.

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SettingsJapanese Alley 3d Scene removeChrysanthemum flower Plant set 04 removeMagnolia flowers in vase removeIndoor plant - set 27 removeRose garden-Bundle 08 removeNew Plant High detail Climbing Roses Cube Columns remove
NameJapanese Alley 3d Scene removeChrysanthemum flower Plant set 04 removeMagnolia flowers in vase removeIndoor plant - set 27 removeRose garden-Bundle 08 removeNew Plant High detail Climbing Roses Cube Columns remove
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ContentJapanese Alley 3d Scene. Available Formats: .blend, .fbx, .obj, .mtl. Polygons: 5,180,273 Vertices: 2,659,710 The scene is ready to render in Blender. The leaves of the plants and the clovers on the ground are particle systems. The floor has subdvision and displacement modifiers. The textures of the models are a mix of image and procedural textures. Modifiers Used: Subdvision Surface Displacement Bevel Models Included: Scooter Buildings Bicycle Ladder Air Conditioner Heater Light Bulb Plants Japanese Lanterns All the models you can see in the images. All models are organized in collections and properly named. Modeled in Blender. Rendered in Cycles. If you are going to use this collection in another software other than blender you have to assign the textures manually.Chrysanthemum flower Plant set 04 use software : 3dsmax ( corona /vray/fstorm/arnold ) and support animated - sketchup 2008 - Cinema 4D(vray/corona/default) - Blender -Maya - rhino - Modo - vrmesh( vray for revit /sketchup). Supports animated for 3dsmax 3 tree and with 1 color height 0.5 -1m Fbx and obj (Vray 4.2 and corona 5) Executed in 3d max 2013 All textures and materials needed for the rendering found in the archive Smoothing modifier is stored in the stack for convenienceIntroduction Terrific bouquet of magnolia branches in a vase of glass. All 3 branches are different. Branches have turbosmooth with 1 iteration, visible only when the render. Flowers and buds of additional smoothing is not required. .max 2014 .max 2011 The model is made in 3dsMax 2014 and has original UVW Mapping. The model consists of four groups: Magnolia branch 1 Magnolia branch 2 Magnolia branch 3 Vase with Water All pivots are placed in the right places. Overall dimensions of model: X = 961 mm Y = 961 mm Z = 740 mm Vase: D = 175 mm H = 300 mm The archive contains all the textures. All materials have the correct names.Name: Indoor plant - set 27 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay , Corona Polys: 80112 Verts: 79642 Units: Millimeters Date: 2023.8.6List of Species: 1.Rosa Altissimo 2.Rosa bonica Meidomonac 3.Rosa Chrysler Imperial 4.Rosa Climbing Golden Showers 5.Rosa Climbing Iceberg 6.Rosa David Austin Ronald Dahl 7.Rosa Eden Climbing 8.Rosa floribunda white 9.Rosa Radgor KNOCK OUT 10.Rosa Royal Sunset In the archive 3ds max 2014 (Corona) 3ds max 2014 (Vray) FBX (Standard) TexturesNew_Plant_High_detail_Climbing_Roses_Cube_Columns 3 Different Color : RED _ PINK _ YELLOW Height: 3300mm & 3300mm & 3300mm Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 720k + Verts: 1011k 4K texture + 4K material JPEG (texture), MAX , OBJ + MTL + FBX 3dmodels: MAX + OBJ + FBX 2012 Corona render + Vray (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps is real world scale Note: To use the max file you need to use at 3dsmax 2015 Units: militometer Clean Topology (quad mesh) You Can Use Turbo Smooth
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