3 Smart Ancient Trees

$20.00
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3 Smart Ancient Trees

3 Smart Ancient Trees

$20.00

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3 High quality old trees in 3D Max files (version 2009 minimum). Excellent for any desktop games. Includes trees, tree stumps, roots and brunches. There is also rigged versions of trees, roots and stumps. You can open FBX file in any program like Blender, 3D MAX, Maya or game engine like Unity or Unreal and adjust roots, brunch or trunk accordingly to terrain and envelopment objects. .FBX, and .OBJ files are included. LOD versions included Unity Asset Included. Unreal Asset Included. Tree A 1. Tree_A: 19,534 LOD 9815) polygons, 38,706 (LOD 19,568) triangles, 20,113 (LOD 10,341) vertices 2. Stump_A: 14,013 (LOD 7,417) polygons, 27,978 (LOD 14,709) triangles, 14,353 (LOD 7,581) vertices 3. Brunch_A: 4,770 (LOD 2,366) polygons, 9,540 (LOD 4,619) triangles, 5,191 (LOD 2,574) vertices 4. Root_A: 5,597 (LOD 2,767) polygons, 11,192 (LOD 5,487) triangles, 5,776 (LOD 2,854) vertices Tree B 1. Tree_B: 22,373 (LOD 10,437) polygons, 44,615 (LOD 20,634) triangles, 23,474 (LOD 11,276) vertices 2. Stump_B: 16,382 (LOD 7,348) polygons, 32,676 (LOD 14,497) triangles, 16,741 (LOD 7,498) vertices 3. Brunch_B: 461 (LOD 251) polygons, 922 (LOD 527) triangles, 537 (LOD 308) vertices 4. Root_B: 2,308 (LOD 1,102) polygons, 4,592 (LOD 2,168) triangles, 2,358 (LOD 1,123) vertices Tree C 1. Tree_C:17,145 (LOD 9,095) polygons, 35,490 (LOD 17,790) triangles, 18,832 (LOD 9,699) vertices 2. Stump_C: 13,472 (LOD 6,839) polygons, 26,976(LOD 13,376) triangles, 14,092 (LOD 7,064) vertices 3. Brunch_C: 1,318 (LOD 669) polygons, 2,636(LOD 1,252) triangles, 1, 523 (LOD 754) vertices 4. Root_C: 2,147 (LOD 1,070) polygons, 4,308 (LOD 2,103) triangles, 2,252 (LOD 1,113) vertices Textures are in .TIF file format. (diffuse, normals, and specular) 4096×4096

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Settings3 Smart Ancient Trees removeDead Bonsai Tree 1 removeOld tree removeBEST STYLIZED Tree and Bush Assets Game Ready removePlants Carex Elata Aurea Grass Version4 removespruce collection two pine trees remove
Name3 Smart Ancient Trees removeDead Bonsai Tree 1 removeOld tree removeBEST STYLIZED Tree and Bush Assets Game Ready removePlants Carex Elata Aurea Grass Version4 removespruce collection two pine trees remove
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Content3 High quality old trees in 3D Max files (version 2009 minimum). Excellent for any desktop games. Includes trees, tree stumps, roots and brunches. There is also rigged versions of trees, roots and stumps. You can open FBX file in any program like Blender, 3D MAX, Maya or game engine like Unity or Unreal and adjust roots, brunch or trunk accordingly to terrain and envelopment objects. .FBX, and .OBJ files are included. LOD versions included Unity Asset Included. Unreal Asset Included. Tree A 1. Tree_A: 19,534 LOD 9815) polygons, 38,706 (LOD 19,568) triangles, 20,113 (LOD 10,341) vertices 2. Stump_A: 14,013 (LOD 7,417) polygons, 27,978 (LOD 14,709) triangles, 14,353 (LOD 7,581) vertices 3. Brunch_A: 4,770 (LOD 2,366) polygons, 9,540 (LOD 4,619) triangles, 5,191 (LOD 2,574) vertices 4. Root_A: 5,597 (LOD 2,767) polygons, 11,192 (LOD 5,487) triangles, 5,776 (LOD 2,854) vertices Tree B 1. Tree_B: 22,373 (LOD 10,437) polygons, 44,615 (LOD 20,634) triangles, 23,474 (LOD 11,276) vertices 2. Stump_B: 16,382 (LOD 7,348) polygons, 32,676 (LOD 14,497) triangles, 16,741 (LOD 7,498) vertices 3. Brunch_B: 461 (LOD 251) polygons, 922 (LOD 527) triangles, 537 (LOD 308) vertices 4. Root_B: 2,308 (LOD 1,102) polygons, 4,592 (LOD 2,168) triangles, 2,358 (LOD 1,123) vertices Tree C 1. Tree_C:17,145 (LOD 9,095) polygons, 35,490 (LOD 17,790) triangles, 18,832 (LOD 9,699) vertices 2. Stump_C: 13,472 (LOD 6,839) polygons, 26,976(LOD 13,376) triangles, 14,092 (LOD 7,064) vertices 3. Brunch_C: 1,318 (LOD 669) polygons, 2,636(LOD 1,252) triangles, 1, 523 (LOD 754) vertices 4. Root_C: 2,147 (LOD 1,070) polygons, 4,308 (LOD 2,103) triangles, 2,252 (LOD 1,113) vertices Textures are in .TIF file format. (diffuse, normals, and specular) 4096x4096Photorealistic Dead Forest Tree Stylised 3D Model, obtained by scanning a dead bonsai tree. Roots and fine branches included. The model can be used to create fantasy forests, or in architectural visualisation. The branches and roots require some polygons, but it still renders fast and can be used in realtime applications. In the zip archive you'll find an OBJ file and an 8k texture map.The 3D model of Tree was designed in SpeedTree v 9. Also, the renderings were done by the V_RAY 5 rendering engine. FBX M.A MB 3DSMAX OBJ SPM The number of vertices is 1500000 and the number of faces is 1100000. It should be noted that the speedtree (SPM) file has been loaded. You can use this model in the game. I hope you enjoy my design. the bests for you.Introducing our stunning pack of stylized trees and bushes! These impressive game assets are the perfect addition to any game that needs a touch of natural beauty. Crafted with meticulous attention to detail, our trees and bushes are sure to impress CGI artists and developers of all ages. Whether you're an indie developer or a seasoned pro, you'll love the stunning visuals that our assets bring to your game or animations. So why wait? Download our pack of stylized trees and bushes today and take your game to the next level! Custom Collision for games (Set up for Unreal engine specifically)HQ Plants Carex Elata Aurea Grass Version4 This golden sedge that looks like a grass thrives on banks or in marshy areas. It forms a tuft with a gracefully arched port, composed of long and fine leaves, of a golden yellow bordered with light green, all the more golden as the plant receives the sun. Its spring flowering is made of fine brown spikes. Vegetation dries up in winter. The stump, very hardy, supports being submerged under 10 cm of water. 4 Different 3D models in the scene Height: 700mm & 800mm & 600mm & 500mm Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 511k + Verts: 1084k 4K texture + 4K material JPEG (texture), MAX, OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray rander (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 FBX 2012 + Blender 2.9 + Maya 2018 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooththere are 3 variations of spruce tree with 2 color variation each
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