Abandoned Cabin Scene

$30.00
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Abandoned Cabin Scene

Abandoned Cabin Scene

$30.00

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Abandoned Cabin Scene Made In Blender3D v3.2. Note: Only for Blender3d (uses particle system). Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao and Displacement maps). Bridge: 4096*4096 (Diffuse,Normal,Ao,roughness and Displacement maps). Rocks Mossy: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Small Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Dead Leaves: 4680*1966 (Diffuse and Normal maps). Grass 1: 2641*1679 (Diffuse and Normal maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 3: 512*512 (Diffuse and Normal maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Ivy: 2048*2048 (Diffuse map). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 2,658,583 | Polygon: 2,606,888 | Tris: 3,869,981. Check out my other models: Cgtrader.com/mohdarbaaz3.

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SettingsAbandoned Cabin Scene removeNcaved House MOLD Architects removeWood System removePinus sylvestris collection removeStreet bench removePlants collection 949 remove
NameAbandoned Cabin Scene removeNcaved House MOLD Architects removeWood System removePinus sylvestris collection removeStreet bench removePlants collection 949 remove
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ContentAbandoned Cabin Scene Made In Blender3D v3.2. Note: Only for Blender3d (uses particle system). Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao and Displacement maps). Bridge: 4096*4096 (Diffuse,Normal,Ao,roughness and Displacement maps). Rocks Mossy: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Small Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Dead Leaves: 4680*1966 (Diffuse and Normal maps). Grass 1: 2641*1679 (Diffuse and Normal maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 3: 512*512 (Diffuse and Normal maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Ivy: 2048*2048 (Diffuse map). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 2,658,583 | Polygon: 2,606,888 | Tris: 3,869,981. Check out my other models: Cgtrader.com/mohdarbaaz3.*Ncaved House MOLD Architects * I provide all the 3D scene files in the package: 1- Revit 2024 model for Ncaved House MOLD Architects: Architectural Plans Elevations Sections 3d views Presentation Templets 2- Final renders with 3ds max 2024 and Corona 10 , d5 render 2.5 also included Lighting Cameras Materials Landscaping Rendering setting 3- 3d rendering Images Rendering with Corona Renderer 10 and d5 Render 2.5 as per the preview 4- The model also included with Fbx , Obj, 3ds max 2024 revit 2024 and IFC file Note :Itoo ForestPack and Chaos Scatter has ben used All the best ..9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customizedThis collection contais 14 pine trees in addintion.Benches with advertising stands and benches with plants in different dimensions Name: Street_bench Version: 2015 Preview: Yes Units: cm Dimension: 318 x 45 x 50 Polys: 346,885 vertext: 218,694 XForm: Yes Box Trick: No Model Parts: 1 Render: V-Ray Formats: 3Ds Max 2015, OBJ, FBX, 3DSHigh quality 3d models Plants collection 949 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder)
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