Alien Plant Mushroom Type 1

Alien Plant Mushroom Type 1
Product details
This model is intended as low poly game model, however it renders also on most modern offline renderers (with subdivision) that have support for normalmaps. The Model consist of two separate parts and UV sets, one set for the trunk and a second for the leafs. This archive contains following items; 4 different 3D formats (FBX, OBJ, 3ds max and a Marmoset toolbag.tbscene) Folder with textures, 5x 4K maps for the trunk part and 4x 2K maps for the leafs. (Textures are intended for PBR rendering, albedo, gloss, normals, cavity, occlusion and emissive maps) two PSD files containing the texture layers and UV templates. A folder with some Hi res renders. (presentation renders on top are realtime renders taken from including Marmoset Toolbag scene). Feel free to ask additional questions should you have any, (click the Author name on the right to enter his profile and then use the green contact button on the left to get to him). Have fun,
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| Settings | Alien Plant Mushroom Type 1 remove | Old tree remove | Ceiba Pentandra Two tree set remove | Garden boxwood set v4 remove | Michelia Champaca Catalpa Bignonioides Orchid Fragrant Flower remove | Boat Scene remove |
|---|---|---|---|---|---|---|
| Name | Alien Plant Mushroom Type 1 remove | Old tree remove | Ceiba Pentandra Two tree set remove | Garden boxwood set v4 remove | Michelia Champaca Catalpa Bignonioides Orchid Fragrant Flower remove | Boat Scene remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 85505 | 4418004 | 3555237 | 3649826 | 4597497 | 2569958 |
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| Price | $48.00 | $13.30 | $25.00 | $24.00 | $7.00 | $10.00 |
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| Content | This model is intended as low poly game model, however it renders also on most modern offline renderers (with subdivision) that have support for normalmaps. The Model consist of two separate parts and UV sets, one set for the trunk and a second for the leafs. This archive contains following items; 4 different 3D formats (FBX, OBJ, 3ds max and a Marmoset toolbag.tbscene) Folder with textures, 5x 4K maps for the trunk part and 4x 2K maps for the leafs. (Textures are intended for PBR rendering, albedo, gloss, normals, cavity, occlusion and emissive maps) two PSD files containing the texture layers and UV templates. A folder with some Hi res renders. (presentation renders on top are realtime renders taken from including Marmoset Toolbag scene). Feel free to ask additional questions should you have any, (click the Author name on the right to enter his profile and then use the green contact button on the left to get to him). Have fun, | The 3D model of Tree was designed in SpeedTree v 9. Also, the renderings were done by the V_RAY 5 rendering engine. FBX M.A MB 3DSMAX OBJ SPM The number of vertices is 1500000 and the number of faces is 1100000. It should be noted that the speedtree (SPM) file has been loaded. You can use this model in the game. I hope you enjoy my design. the bests for you. | This collection gives you 2 detailed Ceibas. 20-25 m height in 3ds max 2016 native format and obj, Also include Vray and Corona shader. | Garden boxwood set v4 | 3d model produced by 3Dz- Note that : All objects and textures are well named. AVAILABLE FILE FORMATS Blender (.blend). OBJ (.obj, .mtl). FBX (.fbx). AVAILABLE TEXTURES Leaves : Color, Alpha, Specular. ABOUT THE IMAGERY : Previews rendered in Blender using Cycles. Please note that the studio scenes and light and environment settings are not included. SUPPORT : If you have any questions or suggestions, please contact us. Thank you for purchasing 3Dz- models! | Michelia Champaca and Catalpa Bignonioides and Orchid Fragrant Flower 3 Different 3D models in the scene Height: 3.1m, 3.3m, 3.4m Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 811k + Verts: 1.223k 4K texture + 4K material JPEG (texture), MAX , OBJ + MTL + FBX 2012 3dmodels: MAX + OBJ + FBX 2012 Corona render + Vray (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth | Scene Made In Blender3D v2.83. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,roughness and Height map). Boat: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Height map). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Height map). Small Plants 1: 512*512 (Diffuse,Normal,Alpha and Height map). Small Plants 2: 4741*3105 (Diffuse,Normal and Height map). Trees: 744*376 (Diffuse,Normal and Height map). Grass Texture: 720*1280 (Diffuse). Poly count: Verts: 3,403,503 | Polygon: 1,868,824 | Tris: 3,709,172. Exported: Dae | Obj | Fbx | Blend. Check out my other models: Cgtrader.com/mohdarbaaz3 |
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