Atlantic Ocean Cliff Coast Line Scan PBR

Atlantic Ocean Cliff Coast Line Scan PBR
Product details
Captured in neutral lighting conditions, decimated and with** PBR **textures for easier use. All pictures are rendered in Cycles with displacement and adaptive subdivision. The cliffs where scanned all in the same area and will fit well together! 16K/8K material: Albedo Roughness Normal Displacement Ambient Occlusion 8K Model Informations: .blend .obj .fbx Scanned at the coast of the atlantic ocean in Spain. *the ocean, vegetation in the preview pictures are not included
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| Settings | Atlantic Ocean Cliff Coast Line Scan PBR remove | Rohdea japonica 6 variations remove | Plants collection 683 remove | Viburnum tinus Laurustinus remove | Grassy Hills Mountains Landscape remove | Exterior Landscape pack collection remove |
|---|---|---|---|---|---|---|
| Name | Atlantic Ocean Cliff Coast Line Scan PBR remove | Rohdea japonica 6 variations remove | Plants collection 683 remove | Viburnum tinus Laurustinus remove | Grassy Hills Mountains Landscape remove | Exterior Landscape pack collection remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 4112932 | 4112908 | 3739626 | 4427390 | 4721574 | 2926255 |
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| Price | $120.00 | $11.00 | $19.00 | $38.00 | $5.00 | $160.00 |
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| Description | ||||||
| Content | Captured in neutral lighting conditions, decimated and with** PBR **textures for easier use. All pictures are rendered in Cycles with displacement and adaptive subdivision. The cliffs where scanned all in the same area and will fit well together! 16K/8K material: Albedo Roughness Normal Displacement Ambient Occlusion 8K Model Informations: .blend .obj .fbx Scanned at the coast of the atlantic ocean in Spain. *the ocean, vegetation in the preview pictures are not included | High quality plant model System unit - cm Gamma - 2.2 Pivot in world origin(0,0,0) at the bottom All textures are included Formates 3ds max with v-ray materials 3ds max with corona materials | High quality 3d models Plants collection 683 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder) | This product Viburnum tinus - Crimson Bottlebrush comes in 6 unique 3D model variants with different heights, ages and forms to suit your production needs. The FBX format to ensure that you can import into your favorite software ( Cinema 4D , Twinmotion , SketchUp , Unity , Rhino3D , Blender , Maya , Lumion ,Unreal Engine ) to the greatest extent. Plant Description Botanical Name :Viburnum tinus Common Name :Laurustinus, Laurustine,Laurestine,Tokiwa Gamazumi,Laurustinus viburnum. 3D File Description Formats : MAX , OBJ , FBX Renderer : Corona*.MAX , V-Ray*.MAX Textures : YES Detail Level : Photorealistic UVW Mapped : YES Files Units : Real-world scale (cm) ABOUT No lights, cameras and render/scene setup are included unless otherwise stated in the particular model’s description. Our library of 3d model plants including trees, grasses, palms, flowers, bamboo, conifers, groundcovers, hedges, houseplants, shrubs, vegetables, succulents, desert plants and vines and creepers are available for download, as well as our from Plant 3d models for all regions. We highly recommend that you download few of our FREE 3D MODELS and test if they work well with your 3d software before making a purchase. We provide Custom Requests 3D Model service. Contact us! | Detailed landscape model, includes a 16385 x 16385 px colour texture, and a 16385 x 16385 px heightmap. Perfect for background renders, VR, game engines, and etc. | Lake Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387. Exported: Blend | Fbx | Obj | Dae | Stl. House Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 720*1280 (Diffuse). Poly count: Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247. Exported: Blend | Fbx | Obj | Dae | Stl. Abandoned Car in Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 1920*1386 (Diffuse). Poly count: Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576. Exported: Blend | Fbx | Obj | Dae | Stl. Tunnel Ruins Scene Made In Blender3D v2.91. Texture Detail: Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps). Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and Height maps). Poly count: Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716. Exported: Blend | Fbx | Obj | Dae | Stl. Tropical Island Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps). Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps). Poly count: Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523. Exported: Blend | Fbx | Obj | Dae | Stl. Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3. |
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