Bandit Valley Village

Bandit Valley Village
Product details
Bandit Valley Village Environment with 90 Unique Meshes. Including all showcased assets, high-quality assets. With a good level of detail and optimized for Game Ready Projects. Creative Direction by Leartes Team, Environment made by talented Artist “Vivek Kumar Thakur” Includes Showcased Preassembled Scene: https://youtu.be/gLLG4_7gQ4I If you want to populate your game environments or any kind of Virtual Production levels here is the pack that you get and use to get high-quality visuals and well-optimized assets. Lumen enabled. Includes nanite meshes. HDRI Plugin needs to be enabled. For all your promotional requests, technical support needs, suggestions, and refund requests, please create a ticket. Here you can join Leartes Asset Platform Discord Server ( Cosmos ) to get live support and discounts: https://discord.gg/EZynuywT Features: 90 Unique Meshes Attention to Detail / AAA Quality Controllable parameters in Material Instances High Quality Assets Game ready/Optimized Unique Concepts of Assets High Attention to Details Material Variations For Some Assets Texture Sizes: 4096, 2048, 1024 Texture Size: 4096 for detailed Assets, 2048 for Mid sized Assets, & 1024 for small assets Collision: Yes, Custom collisions for complex assets LODs: Yes, 3 LODs for complex assets Number of Meshes: 90 Unique Meshes Number of Materials and Material Instances: 63 Number of Textures: 112 Supported Development Platforms: All Platforms Supported Development Versions: Unreal Engine UE5, 5.1 , 5.2
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Quick Comparison
| Settings | Bandit Valley Village remove | Desert Cliffs remove | Red Desert Pack remove | Wasteland Mountain Landscape remove | Forest Scene remove | Boat Scene remove |
|---|---|---|---|---|---|---|
| Name | Bandit Valley Village remove | Desert Cliffs remove | Red Desert Pack remove | Wasteland Mountain Landscape remove | Forest Scene remove | Boat Scene remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 4697623 | 1892263 | 4517403 | 2114218 | 3631837 | 2569958 |
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| Price | $129.99 | $25.00 | $80.00 | $10.00 | $16.00 | $10.00 |
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| Description | ||||||
| Content | Bandit Valley Village Environment with 90 Unique Meshes. Including all showcased assets, high-quality assets. With a good level of detail and optimized for Game Ready Projects. Creative Direction by Leartes Team, Environment made by talented Artist “Vivek Kumar Thakur” Includes Showcased Preassembled Scene: https://youtu.be/gLLG4_7gQ4I If you want to populate your game environments or any kind of Virtual Production levels here is the pack that you get and use to get high-quality visuals and well-optimized assets. Lumen enabled. Includes nanite meshes. HDRI Plugin needs to be enabled. For all your promotional requests, technical support needs, suggestions, and refund requests, please create a ticket. Here you can join Leartes Asset Platform Discord Server ( Cosmos ) to get live support and discounts: https://discord.gg/EZynuywT Features: 90 Unique Meshes Attention to Detail / AAA Quality Controllable parameters in Material Instances High Quality Assets Game ready/Optimized Unique Concepts of Assets High Attention to Details Material Variations For Some Assets Texture Sizes: 4096, 2048, 1024 Texture Size: 4096 for detailed Assets, 2048 for Mid sized Assets, & 1024 for small assets Collision: Yes, Custom collisions for complex assets LODs: Yes, 3 LODs for complex assets Number of Meshes: 90 Unique Meshes Number of Materials and Material Instances: 63 Number of Textures: 112 Supported Development Platforms: All Platforms Supported Development Versions: Unreal Engine UE5, 5.1 , 5.2 | Desert Cliffs, with hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) ) | Package high quality nature. Pak is ideal for the creation of a post apocalyptic or Wild West game. Desert plants that grow in Arizona and Mexico (Cholla, JoshuaTree, MurphysAgave, Opuntia, Saguaro, etc.) Attention ---- This package does not contain a scene for the 3d package, the scene only works on the Unreal engine (the screenshots are made in UE4) Pack includes a fully ready projects on UnrealEngine4 This pack includes: 77 textures Texture Sizes from 8x8 to 4096x4096 75 meshes flora 37 meshes cliff and stone Range of Tris (Min and Max) - 64-36729 tris All meshes have a LOD and Collision | Wasteland Mountain Landscape 3d model made with 3Dmax and Vray. High poly mesh with 2 diffuse maps for different look variations 2000x2000px Texture 3D Max file has color correction on textures and Vray Materials for the final render quality, other file type may have diferent color outputs than the preview renders. | It took me a while till I make it, but I am over the moon with the results. Sorry, it is a little expensive for a forest scene thing I made in 4 hours. But everything was pretty, and I am proud of it. And there are 22070 objects and 459622 tris. | Scene Made In Blender3D v2.83. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,roughness and Height map). Boat: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Height map). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Height map). Small Plants 1: 512*512 (Diffuse,Normal,Alpha and Height map). Small Plants 2: 4741*3105 (Diffuse,Normal and Height map). Trees: 744*376 (Diffuse,Normal and Height map). Grass Texture: 720*1280 (Diffuse). Poly count: Verts: 3,403,503 | Polygon: 1,868,824 | Tris: 3,709,172. Exported: Dae | Obj | Fbx | Blend. Check out my other models: Cgtrader.com/mohdarbaaz3 |
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