Birch

$10.00
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Birch

Birch

$10.00

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Three variations of birch tree for CGI, made in speedtree. Height of: First birch – 63 feet Second birch – 66 feet Third birch – 80 feet File formats: FBX, OBJ, STMAT Included maps for bark: AO, Albedo, Glossiness, Height, Normal, Specular. Included maps for leaves: AO, Albedo, Glossiness, Normal, Specular, Opacity, Subsurface, SubsurfaceAmount.

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SettingsBirch removePlants collection 683 removeStreet bench removeRiver Mountains Scene removeIndoor plant - set 27 removeindoor plant - set 23 remove
NameBirch removePlants collection 683 removeStreet bench removeRiver Mountains Scene removeIndoor plant - set 27 removeindoor plant - set 23 remove
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SKU311997537396263350290377227746897134686665
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ContentThree variations of birch tree for CGI, made in speedtree. Height of: First birch - 63 feet Second birch - 66 feet Third birch - 80 feet File formats: FBX, OBJ, STMAT Included maps for bark: AO, Albedo, Glossiness, Height, Normal, Specular. Included maps for leaves: AO, Albedo, Glossiness, Normal, Specular, Opacity, Subsurface, SubsurfaceAmount.High quality 3d models Plants collection 683 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder)Benches with advertising stands and benches with plants in different dimensions Name: Street_bench Version: 2015 Preview: Yes Units: cm Dimension: 318 x 45 x 50 Polys: 346,885 vertext: 218,694 XForm: Yes Box Trick: No Model Parts: 1 Render: V-Ray Formats: 3Ds Max 2015, OBJ, FBX, 3DSRiver Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.Name: Indoor plant - set 27 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay , Corona Polys: 80112 Verts: 79642 Units: Millimeters Date: 2023.8.6Name: indoor plant - set 23 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay + Corona Polys: 395728 Verts: 681274 Units: Millimeters Dimension: 1102.6 x 900.04 x 1024.12 Date: 2023.8.3
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