Blender Geometry Nodes for landscape creation Version 4

Blender Geometry Nodes for landscape creation Version 4
Product details
This is a Blender project which includes the geometry nodes an shader nodes to generate various landscapes Note: This are the raw geometry and shader nodes you need to load your own objects and textures. For a better understanding please watch my tutorial (the tutorial describes an older version of the node tree but the basics are the same): https://www.youtube.com/watch?v=ZwBg8zMtdqQ
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| Settings | Blender Geometry Nodes for landscape creation Version 4 remove | Green Mountain Pack remove | River Mountains Scene remove | Desert Cliffs remove | Landscape 92 remove | Low Poly Forest Scene with Tree Houses remove |
|---|---|---|---|---|---|---|
| Name | Blender Geometry Nodes for landscape creation Version 4 remove | Green Mountain Pack remove | River Mountains Scene remove | Desert Cliffs remove | Landscape 92 remove | Low Poly Forest Scene with Tree Houses remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 4033771 | 868877 | 3772277 | 1892263 | 4702578 | 2402631 |
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| Price | $2.00 | $50.00 | $44.00 | $25.00 | $29.00 | $15.00 |
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| Content | This is a Blender project which includes the geometry nodes an shader nodes to generate various landscapes Note: This are the raw geometry and shader nodes you need to load your own objects and textures. For a better understanding please watch my tutorial (the tutorial describes an older version of the node tree but the basics are the same): https://www.youtube.com/watch?v=ZwBg8zMtdqQ | 4 Grass mountain 3d models ready for your project! -4096pix Textures (color/light/normal/height/splat/snow and other) | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. | Desert Cliffs, with hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) ) | Detailed 3d model of the 4x4 km Landscape with 3 detailed 8x8k maps: Diffuse Normal Height | A low poly scene with many different assets like: trees, rocks, grass, wood, fences, bridges, fields... More than 12 different trees! Three secret caves! You can use this scene as it is, or copy-paste the elements you need! |
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