Bouquet with Lilies – PBR Game Ready

Bouquet with Lilies – PBR Game Ready
Product details
Bouquet with Lilies it’s a lowpoly game ready model with unwrapped UVs, PBR textures, ready to use in any game engine. This asset includes 3 separate objects: vase with flowers, doily and flower branch. Normal map was baked from a high poly model. UVs: channel 1: overlapping channel 2: non-overlapping (for baking lightmaps) Textures resolution: 2048x2048px. Textures format: TGA. Textures set includes: Metal_Roughness: BaseColor, Roughness, Metallic, Normal, Height, AO. Unity 5 (Standart Metallic): AlbedoTransparency, AO, Normal, MetallicSmoothness Unreal Engine 4: BaseColor, OcclusionRoughnessMetallic, Normal. Rendered in Marmoset Toolbag 3.08. Real-world scale (units: cm).
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| Settings | Bouquet with Lilies - PBR Game Ready remove | wisterial tree 10 set 02 remove | Magnolia flowers in vase remove | Rose garden-Bundle 08 remove | Collection Indoor Plants 020 remove | New Plant High detail Climbing Roses Cube Columns remove |
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| Name | Bouquet with Lilies - PBR Game Ready remove | wisterial tree 10 set 02 remove | Magnolia flowers in vase remove | Rose garden-Bundle 08 remove | Collection Indoor Plants 020 remove | New Plant High detail Climbing Roses Cube Columns remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2015987 | 2847075 | 149806 | 2638870 | 3967718 | 3783327 |
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| Price | $11.00 | $9.00 | $19.00 | $69.00 | $7.20 | $5.00 |
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| Description | ||||||
| Content | Bouquet with Lilies it's a lowpoly game ready model with unwrapped UVs, PBR textures, ready to use in any game engine. This asset includes 3 separate objects: vase with flowers, doily and flower branch. Normal map was baked from a high poly model. UVs: channel 1: overlapping channel 2: non-overlapping (for baking lightmaps) Textures resolution: 2048x2048px. Textures format: TGA. Textures set includes: Metal_Roughness: BaseColor, Roughness, Metallic, Normal, Height, AO. Unity 5 (Standart Metallic): AlbedoTransparency, AO, Normal, MetallicSmoothness Unreal Engine 4: BaseColor, OcclusionRoughnessMetallic, Normal. Rendered in Marmoset Toolbag 3.08. Real-world scale (units: cm). | wisterial tree 10 set 02 1 tree and with 4 color Fbx and obj (Vray 4.2 and corona 5) Executed in 3d max 2013 All textures and materials needed for the rendering found in the archive Smoothing modifier is stored in the stack for convenience | Introduction Terrific bouquet of magnolia branches in a vase of glass. All 3 branches are different. Branches have turbosmooth with 1 iteration, visible only when the render. Flowers and buds of additional smoothing is not required. .max 2014 .max 2011 The model is made in 3dsMax 2014 and has original UVW Mapping. The model consists of four groups: Magnolia branch 1 Magnolia branch 2 Magnolia branch 3 Vase with Water All pivots are placed in the right places. Overall dimensions of model: X = 961 mm Y = 961 mm Z = 740 mm Vase: D = 175 mm H = 300 mm The archive contains all the textures. All materials have the correct names. | List of Species: 1.Rosa Altissimo 2.Rosa bonica Meidomonac 3.Rosa Chrysler Imperial 4.Rosa Climbing Golden Showers 5.Rosa Climbing Iceberg 6.Rosa David Austin Ronald Dahl 7.Rosa Eden Climbing 8.Rosa floribunda white 9.Rosa Radgor KNOCK OUT 10.Rosa Royal Sunset In the archive 3ds max 2014 (Corona) 3ds max 2014 (Vray) FBX (Standard) Textures | Collection Indoor Plants 020 ——————————————— High quality model Detailed enough for close up renders ——————————————— In the archive: 3Dmax 2014 (V-ray + Corona) + OBJ Polys: 511.472 Verts: 497.099 System units: mm The models have a Turbo Smooth modifier ——————————————— Have a nice render | New_Plant_High_detail_Climbing_Roses_Cube_Columns 3 Different Color : RED _ PINK _ YELLOW Height: 3300mm & 3300mm & 3300mm Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 720k + Verts: 1011k 4K texture + 4K material JPEG (texture), MAX , OBJ + MTL + FBX 3dmodels: MAX + OBJ + FBX 2012 Corona render + Vray (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps is real world scale Note: To use the max file you need to use at 3dsmax 2015 Units: militometer Clean Topology (quad mesh) You Can Use Turbo Smooth |
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