Bull realistic

$35.00
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Bull realistic

Bull realistic

$35.00

Product details

This asset has realistic BULL model. The model has 48 bones, 18800 tris and 4 levels of LODs. LODs are enabled and configured. Texture maps (6 color variations) – albedo (alpha mask), AO / metallic / roughness, normal map (all 4096×4096). Separate model for mobile phones with 3500 triangles. The asset also has a model without alpha channels (see screenshot). *65+ animations (IP/RM): * Attack (front, move front, back, left, right, run), hit (front, back, middle), death (left, right), idle 1-6, eat, eat move, drink, lie 1-2, sleep, 15 stages jump (start, start forward, start place, fly up, fly up forward, fly horizontal, fly down high, fly down high forward, fly down low, fly down low forward, land, land forward, land place, fall edge, hooked and climbed), jump (forward, run, place), walk (front, left, right, back, back left, back right ), trot (front, left, right), run (front, left, right ), swim (enter, front, left, right, back, back left, back right ), turn (left, right), turn 180 (left, right ). Root motion animations are customized and working! The beginning, cycle and end of animations to eat, sleep, lie, etc. customized. Attention! The archive contains such formats as Blend (version 2.79), FBX, OBJ. To import into 3Dmax, Cinema4D and Maya programs, use the fbx format, follow the prompts on the screenshots. If you have any questions, then write me.

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SettingsBull realistic removeDark Drake King Lizard Statue guardian priestesses removeGround Leaves Pack removeBougainvillea collection 03 removeSagebrush branch of twigs removeGrass Forest V 1 remove
NameBull realistic removeDark Drake King Lizard Statue guardian priestesses removeGround Leaves Pack removeBougainvillea collection 03 removeSagebrush branch of twigs removeGrass Forest V 1 remove
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SKU7803653726047242766726180192388802991304
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ContentThis asset has realistic BULL model. The model has 48 bones, 18800 tris and 4 levels of LODs. LODs are enabled and configured. Texture maps (6 color variations) - albedo (alpha mask), AO / metallic / roughness, normal map (all 4096x4096). Separate model for mobile phones with 3500 triangles. The asset also has a model without alpha channels (see screenshot). *65+ animations (IP/RM): * Attack (front, move front, back, left, right, run), hit (front, back, middle), death (left, right), idle 1-6, eat, eat move, drink, lie 1-2, sleep, 15 stages jump (start, start forward, start place, fly up, fly up forward, fly horizontal, fly down high, fly down high forward, fly down low, fly down low forward, land, land forward, land place, fall edge, hooked and climbed), jump (forward, run, place), walk (front, left, right, back, back left, back right ), trot (front, left, right), run (front, left, right ), swim (enter, front, left, right, back, back left, back right ), turn (left, right), turn 180 (left, right ). Root motion animations are customized and working! The beginning, cycle and end of animations to eat, sleep, lie, etc. customized. Attention! The archive contains such formats as Blend (version 2.79), FBX, OBJ. To import into 3Dmax, Cinema4D and Maya programs, use the fbx format, follow the prompts on the screenshots. If you have any questions, then write me.Dark Drake King Lizard Statue guardian priestesses 3D Tiled Textures providedMade in blender3D v2.81 Lowpoly Ground Leaves Pack 3D model. Dead leaves on ground 3d model. Texture : 4680*1966 (Diffuse, Normal, Height map, Metallic and Smoothness). Polycount: 7,360 Verts | 4,795 Polygon/faces |8,188 Tris. *Formats: * Blend, Obj, Fbx, Dae, Abc and Gltf/Glb. Check out my other models: Cgtrader.com/mohdarbaaz3.Name: Santolina_rosmarinifolia Version: 2014 Preview: Yes Units: Millimeters Dimension: 1738.65 x 722.19 x 306.29 Polys: 1,535,554 XForm: Yes Box Trick: Yes Model Parts: 3 Render: corona Formats: 3Ds Max 2014, FBXSagebrush from desert High and medium detail For deserts and arid climates There are archives with textures, 3ds max 2013 VRay 3.6, 3ds max 2015 Corona, obj, fbx formatsLight Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map
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