Casual Tiny Environment – Jungle Set

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Casual Tiny Environment - Jungle Set

Casual Tiny Environment – Jungle Set

$2.00

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Casual Tiny Environment – Jungle Set â–  Jungle 1 Verts: 19971 Tris: 15510 Textures : Diffuse map_ 1024×1024-2, 512×512-1 Light map_ 1024×1024-1 â–  Jungle 2 Verts: 24777 Tris: 13232 Textures : Diffuse map_ 1024×1024-2 Light map_ 1024×1024-1 â–  Jungle 3 Verts: 21875 Tris: 11403 Textures : Diffuse map_ 1024×1024-1, 512×512-1 Light map_ 1024×1024-1 â–  Jungle 4 Verts: 21312 Tris: 16578 Textures : Diffuse map_ 1024×1024-1, 512×512-1 Light map_ 1024×1024-1 â–  Jungle 5 Verts: 8701 Tris: 6884 Textures : Diffuse map_ 1024×1024-1, 512×512-1 Light map_ 1024×1024-1 â–  Jungle 6 Verts: 14458 Tris: 9856 Textures : Diffuse map_ 1024×1024-2, 512×512-1 Light map_ 1024×1024-1 â–  Jungle 7 Verts: 22647 Tris: 17476 Textures : Diffuse map_ 1024×1024-1, 512×512-2 Light map_ 1024×1024-1, 512×512-2 3D Modeling file format is FBX. If you want to rebake light map, You must activate ‘Light’ in the environment in the scene file.

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SettingsCasual Tiny Environment - Jungle Set removeOutdoor Plants 2 removeTrees Cartoon V42 removeRiver Mountains Scene remove5 Different SETS of Trees SET VOL13 removeNcaved House MOLD Architects remove
NameCasual Tiny Environment - Jungle Set removeOutdoor Plants 2 removeTrees Cartoon V42 removeRiver Mountains Scene remove5 Different SETS of Trees SET VOL13 removeNcaved House MOLD Architects remove
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ContentCasual Tiny Environment - Jungle Set â–  Jungle 1 Verts: 19971 Tris: 15510 Textures : Diffuse map_ 1024x1024-2, 512x512-1 Light map_ 1024x1024-1 â–  Jungle 2 Verts: 24777 Tris: 13232 Textures : Diffuse map_ 1024x1024-2 Light map_ 1024x1024-1 â–  Jungle 3 Verts: 21875 Tris: 11403 Textures : Diffuse map_ 1024x1024-1, 512x512-1 Light map_ 1024x1024-1 â–  Jungle 4 Verts: 21312 Tris: 16578 Textures : Diffuse map_ 1024x1024-1, 512x512-1 Light map_ 1024x1024-1 â–  Jungle 5 Verts: 8701 Tris: 6884 Textures : Diffuse map_ 1024x1024-1, 512x512-1 Light map_ 1024x1024-1 â–  Jungle 6 Verts: 14458 Tris: 9856 Textures : Diffuse map_ 1024x1024-2, 512x512-1 Light map_ 1024x1024-1 â–  Jungle 7 Verts: 22647 Tris: 17476 Textures : Diffuse map_ 1024x1024-1, 512x512-2 Light map_ 1024x1024-1, 512x512-2 3D Modeling file format is FBX. If you want to rebake light map, You must activate 'Light' in the environment in the scene file.Polys: 1393520 Verts: 2018566Please do not resell. Or give out in the warez site. Only available for customer purchase. In your projects. ** 5 Models ** This is Trees Cartoon V42. It is cartoon tree for animation and game. Model clean topology based on quads and completely UVunwrapped. The Trees is pretty low polygon. I also have a other trees model. much more. You can view in my profile. Features: Tree01 Verts : 15397 Edges : 30939 Faces : 15544 Tris : 30790 UVs : 18926 Tree02 Verts : 4640 Edges : 9370 Faces : 4734 Tris : 9272 UVs : 5673 Tree03 Verts : 2322 Edges : 4700 Faces : 2380 Tris : 4640 UVs : 2841 Tree04 Verts : 8498 Edges : 17108 Faces : 8614 Tris : 16988 UVs : 10397 Tree05 Verts : 12366 Edges : 24878 Faces : 12518 Tris : 24720 UVs : 15132 File format: Maya 2018 (.ma .mb) FBX Obj MAX BLEND DAE Texture size 2048*2048 /one texture Format .png BaseColor Height Metalness Normal Roughness Ambient occlusion I intend very much. I hope you like it. If the file has problems or you have any question, please tell me. Best regards, FahRiver Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.5 Different SETS of Tree at an exceptional price which includes 9 different tree models. List of models: HQ Plants Betula Pendula03. 1Models HQ Plants Betula Pendula02. 2Models HQ Plants Betula Pendula. 2Models Plants Alnus Glutinosa02. 2Models Plants Acer Pseudoplatanus03. 2Models General specifications of the files: Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl 4K texture + 4K material JPEG (texture), MAX , OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth*Ncaved House MOLD Architects * I provide all the 3D scene files in the package: 1- Revit 2024 model for Ncaved House MOLD Architects: Architectural Plans Elevations Sections 3d views Presentation Templets 2- Final renders with 3ds max 2024 and Corona 10 , d5 render 2.5 also included Lighting Cameras Materials Landscaping Rendering setting 3- 3d rendering Images Rendering with Corona Renderer 10 and d5 Render 2.5 as per the preview 4- The model also included with Fbx , Obj, 3ds max 2024 revit 2024 and IFC file Note :Itoo ForestPack and Chaos Scatter has ben used All the best ..
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