Cave constructor

Cave constructor
Product details
Here you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048×2048. Triangles count (by asset groups): Walls elements – 22100 tris Ceiling elements – 8250 tris Floor elements – 9800 tris Stalactites – 3700 tris Stalactite strips – 1600 tris Stalagmites – 9800 tris Little stalagmites – 390 tris
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| Settings | Cave constructor remove | Cornus tree remove | Pedal boat remove | Seagrape Coccoloba uvifera remove | Tower Italian remove | Grass Forest V 1 remove |
|---|---|---|---|---|---|---|
| Name | Cave constructor remove | Cornus tree remove | Pedal boat remove | Seagrape Coccoloba uvifera remove | Tower Italian remove | Grass Forest V 1 remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 971439 | 4251405 | 3157507 | 1990366 | 3070335 | 991304 |
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| Price | $30.00 | $8.00 | $29.00 | $29.00 | $3.00 | $10.00 |
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| Description | ||||||
| Content | Here you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048x2048. Triangles count (by asset groups): Walls elements - 22100 tris Ceiling elements - 8250 tris Floor elements - 9800 tris Stalactites - 3700 tris Stalactite strips - 1600 tris Stalagmites - 9800 tris Little stalagmites - 390 tris | max (3ds Max 2018 corona) max (3ds Max 2018 vray) fbx (Multi Format) OBJ (Multi Format) The file pack includes maps | Texture set: PBR textures 4096x4096 .png / Base Color / Metallic / Normal (OpenGL) / Roughnes PBR textures 4096x4096 .png /Diffuse / Glossiness / Specular / Normal (DirectX) 3ds Max; obj; fbx files have standard mat: spec/gloss textures Geometry: Units: Centimeters Polygons: 174370 Vertex: 176054 Triangles: 0 Quads: 174370 Ngons: 0 Vertex with more than 5 edges: 0 Object: Dimension cm: 172.7cm x 245.1cm x 161.7cm Dimension inches: 68x 96.5 x 63.64" Model parts: 47 Material count: 3 XForm: Yes BoxTrick: Yes | height 2,4m polys 672883 verts 407960 FBX file 3 different plants | Tower Italian 3d model! | Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map |
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