Cave constructor

Cave constructor
Product details
Here you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048×2048. Triangles count (by asset groups): Walls elements – 22100 tris Ceiling elements – 8250 tris Floor elements – 9800 tris Stalactites – 3700 tris Stalactite strips – 1600 tris Stalagmites – 9800 tris Little stalagmites – 390 tris
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| Settings | Cave constructor remove | Bougainvillea collection 03 remove | Meadow Grass 02 remove | Sagebrush branch of twigs remove | Grass Forest V 1 remove | Ryegrass Meadow Patch remove |
|---|---|---|---|---|---|---|
| Name | Cave constructor remove | Bougainvillea collection 03 remove | Meadow Grass 02 remove | Sagebrush branch of twigs remove | Grass Forest V 1 remove | Ryegrass Meadow Patch remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 971439 | 2618019 | 3723404 | 2388802 | 991304 | 2127354 |
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| Price | $30.00 | $10.00 | $10.00 | $10.00 | $10.00 | $20.00 |
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| Description | ||||||
| Content | Here you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048x2048. Triangles count (by asset groups): Walls elements - 22100 tris Ceiling elements - 8250 tris Floor elements - 9800 tris Stalactites - 3700 tris Stalactite strips - 1600 tris Stalagmites - 9800 tris Little stalagmites - 390 tris | Name: Santolina_rosmarinifolia Version: 2014 Preview: Yes Units: Millimeters Dimension: 1738.65 x 722.19 x 306.29 Polys: 1,535,554 XForm: Yes Box Trick: Yes Model Parts: 3 Render: corona Formats: 3Ds Max 2014, FBX | Please read the description before purchasing. The house is not included, nor is the scene. It was only used to show how the grass looks in a real scene. Grass - Meadow - Lawn for Corona Render (Included CoronaScatter) What the scene includes: 2 rocks 5 dried leaves 7 types of grass 5 flowers (red, blue, white and purple) Plane of 8 meters x 7.9 meters What the file includes: 3DsMax 2019 file with Corona Renderer 6 It works the same for me in the Corona 3 version -OBJ file + MTL Screenshots of the settings of each CoronaScatter 14 textures polygons: Polys: 19.456 Verts: 64.351 | Sagebrush from desert High and medium detail For deserts and arid climates There are archives with textures, 3ds max 2013 VRay 3.6, 3ds max 2015 Corona, obj, fbx formats | Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map | Hi all, This is ryegrass meadow patch created in Blender in real world scale (145cm x 138cm). It includes 7 different models: soil (3D scanned) clover perennial ryegrass dandelion dry grass plantain fig buttercup It comes in following formats: .blend .fbx .obj The blender file has the shaders set up, so it's ready to render using Cycles. The title image is not included. Each model comes with set of 4K .png maps: base color roughness normal opacity translucency ambient occlusion |
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