Cedrus Deodara 07

$10.00
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Cedrus Deodara 07

Cedrus Deodara 07

$10.00

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Name: Cedrus_Deodara Version: 2013 Units: Millimeters Dimension: 16405.9 x 8975.7 x 16181.2 Polys: 1,362,217 XForm: Yes Box Trick: Yes Model Parts: 2 Render: Corona Formats: 3Ds Max 2013, OBJ

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SettingsCedrus Deodara 07 removeCave constructor removeGreen Mountain Pack removePedal boat removeScottish Highland with grass and moss removeMeadow Grass 02 remove
NameCedrus Deodara 07 removeCave constructor removeGreen Mountain Pack removePedal boat removeScottish Highland with grass and moss removeMeadow Grass 02 remove
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ContentName: Cedrus_Deodara Version: 2013 Units: Millimeters Dimension: 16405.9 x 8975.7 x 16181.2 Polys: 1,362,217 XForm: Yes Box Trick: Yes Model Parts: 2 Render: Corona Formats: 3Ds Max 2013, OBJHere you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048x2048. Triangles count (by asset groups): Walls elements - 22100 tris Ceiling elements - 8250 tris Floor elements - 9800 tris Stalactites - 3700 tris Stalactite strips - 1600 tris Stalagmites - 9800 tris Little stalagmites - 390 tris4 Grass mountain 3d models ready for your project! -4096pix Textures (color/light/normal/height/splat/snow and other)Texture set: PBR textures 4096x4096 .png / Base Color / Metallic / Normal (OpenGL) / Roughnes PBR textures 4096x4096 .png /Diffuse / Glossiness / Specular / Normal (DirectX) 3ds Max; obj; fbx files have standard mat: spec/gloss textures Geometry: Units: Centimeters Polygons: 174370 Vertex: 176054 Triangles: 0 Quads: 174370 Ngons: 0 Vertex with more than 5 edges: 0 Object: Dimension cm: 172.7cm x 245.1cm x 161.7cm Dimension inches: 68x 96.5 x 63.64" Model parts: 47 Material count: 3 XForm: Yes BoxTrick: YesScottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )Please read the description before purchasing. The house is not included, nor is the scene. It was only used to show how the grass looks in a real scene. Grass - Meadow - Lawn for Corona Render (Included CoronaScatter) What the scene includes: 2 rocks 5 dried leaves 7 types of grass 5 flowers (red, blue, white and purple) Plane of 8 meters x 7.9 meters What the file includes: 3DsMax 2019 file with Corona Renderer 6 It works the same for me in the Corona 3 version -OBJ file + MTL Screenshots of the settings of each CoronaScatter 14 textures polygons: Polys: 19.456 Verts: 64.351
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