Cityscape Minneapolis USA

$39.00
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Cityscape  Minneapolis USA

Cityscape Minneapolis USA

$39.00

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Cityscape Minneapolis USA Minneapolis is the most populous city in the US state of Minnesota and the seat of Hennepin County. Fragment of the city is a high quality model. Models possible to use in any project. Originally modelled in Blender 2.82 and 3ds max 2015. Final images rendered with Corona render 1.7. Model resolutions are optimized for polygon efficiency. All colors can be easily modified. Model is fully textured with all materials applied. No cleaning up necessary, just drop your models into the scene and start rendering. No special plugin needed to open scene. File formats: -3ds Max 2015(.max), -OBJ (Multi Format), -3DS (Multi Format), -FBX (Multi Format), -blend (Blender 2.82), -dae (Collada) If you need to make a model of any piece of land or city, write to us and we will fulfill your order We would really appreciate if you could give positive rating, ratings are very important on CGTrader and it affect our reputation. If you have any problems with model/files please do not hesitate to contact us

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SettingsCityscape Minneapolis USA removeDeer stag removeCornus tree removeScottish Highland with grass and moss removeMeadow Grass 02 removeGrass Forest V 1 remove
NameCityscape Minneapolis USA removeDeer stag removeCornus tree removeScottish Highland with grass and moss removeMeadow Grass 02 removeGrass Forest V 1 remove
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ContentCityscape Minneapolis USA Minneapolis is the most populous city in the US state of Minnesota and the seat of Hennepin County. Fragment of the city is a high quality model. Models possible to use in any project. Originally modelled in Blender 2.82 and 3ds max 2015. Final images rendered with Corona render 1.7. Model resolutions are optimized for polygon efficiency. All colors can be easily modified. Model is fully textured with all materials applied. No cleaning up necessary, just drop your models into the scene and start rendering. No special plugin needed to open scene. File formats: -3ds Max 2015(.max), -OBJ (Multi Format), -3DS (Multi Format), -FBX (Multi Format), -blend (Blender 2.82), -dae (Collada) If you need to make a model of any piece of land or city, write to us and we will fulfill your order We would really appreciate if you could give positive rating, ratings are very important on CGTrader and it affect our reputation. If you have any problems with model/files please do not hesitate to contact usRigged and animated Deer model C4D, OBJ, FBX, STL,3DS File formats included animations are in C4D format onlymax (3ds Max 2018 corona) max (3ds Max 2018 vray) fbx (Multi Format) OBJ (Multi Format) The file pack includes mapsScottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )Please read the description before purchasing. The house is not included, nor is the scene. It was only used to show how the grass looks in a real scene. Grass - Meadow - Lawn for Corona Render (Included CoronaScatter) What the scene includes: 2 rocks 5 dried leaves 7 types of grass 5 flowers (red, blue, white and purple) Plane of 8 meters x 7.9 meters What the file includes: 3DsMax 2019 file with Corona Renderer 6 It works the same for me in the Corona 3 version -OBJ file + MTL Screenshots of the settings of each CoronaScatter 14 textures polygons: Polys: 19.456 Verts: 64.351Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map
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