Cliff pack H bundle

Cliff pack H bundle
Product details
Cliff pack H bundle Collection of 5 3dscanned cliff/stone assets pack include: 3d scanned rock cliff K2, Poly 26059 Vert 26429 MAX2017 + FBX & OBJ 3d scanned rock cliff L2, Poly 18739 Vert 18927 MAX2017 + FBX & OBJ 3d scanned rock cliff M2, Poly 25206 Vert 25398 MAX2017 + FBX & OBJ 3d scanned rock cliff N2, Poly 21951 Vert 22174 MAX2017 + FBX & OBJ 3d scanned rock cliff O2, Poly 25733 Vert 25952 MAX2017 + FBX & OBJ (Max 2017 vray & fstorm render + obj & fbx) textures, obj and Fbx files… 3dsmax 2017 vray – OBJ & (FBX) Color, normal, hight, AO, spe (color 4K & 8K texture) one zip for all..
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| Settings | Cliff pack H bundle remove | Tower Italian remove | Scanned Poplar-Aspen Forest with Seasons for Unreal Engine 4 - 5 remove | Ryegrass Meadow Patch remove | Meadow Grass 02 remove | Cornus tree remove |
|---|---|---|---|---|---|---|
| Name | Cliff pack H bundle remove | Tower Italian remove | Scanned Poplar-Aspen Forest with Seasons for Unreal Engine 4 - 5 remove | Ryegrass Meadow Patch remove | Meadow Grass 02 remove | Cornus tree remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 893294 | 3070335 | 722721 | 2127354 | 3723404 | 4251405 |
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| Price | $45.00 | $3.00 | $69.99 | $20.00 | $10.00 | $8.00 |
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| Description | ||||||
| Content | Cliff pack H bundle Collection of 5 3dscanned cliff/stone assets pack include: 3d scanned rock cliff K2, Poly 26059 Vert 26429 MAX2017 + FBX & OBJ 3d scanned rock cliff L2, Poly 18739 Vert 18927 MAX2017 + FBX & OBJ 3d scanned rock cliff M2, Poly 25206 Vert 25398 MAX2017 + FBX & OBJ 3d scanned rock cliff N2, Poly 21951 Vert 22174 MAX2017 + FBX & OBJ 3d scanned rock cliff O2, Poly 25733 Vert 25952 MAX2017 + FBX & OBJ (Max 2017 vray & fstorm render + obj & fbx) textures, obj and Fbx files... 3dsmax 2017 vray - OBJ & (FBX) Color, normal, hight, AO, spe (color 4K & 8K texture) one zip for all.. | Tower Italian 3d model! | Pack contains photorealistic, photoscanned poplar/aspen trees, foliages, ferns, shrubs, rocks models, photoscanned terrain textures and material sets. All for spring, summer, autumn and winter seasons with sample scenes for Unreal Engine 4.10-5.1 Screenshots are from UE 5.1, video is from UE 4.13. Latest version of the pack is available with Nanite (high poly models) support for UE 5.1 This pack contains: Poplar A: 10 trees (populus nigra/lombardy poplar) Poplar B: 8 trees (populus tremula/aspen/European aspen) Poplar saplings: 5 small trees Shrub A: 3 shrubs (ilex aquifolium/holly/European holly) Foliages: 2 ferns, 13 flowers, 4 grasses, 11 detail assets and 5 grass group meshes for terrain grass layer Rocks: 3 big, 2 medium, 9 small and 2 photoscanned rocks Terrain: 17 terrain textures, outer mesh for distance mountains All flora elements have spring, summer, autumn and winter versions. Also there are two versions of medium and big size trees (urban and forest). Urban versions are healthy trees that suitable for landscape gardening in urban areas or forest areas that are not dense. Forest versions are suitable for dense forest environments. All branches and foliages have wind animation and also color variation depending on their position on the map. These can be adjust via material parameters. For UE 5.1, all models support Nanite (except landscape grass). Trees, rocks, stones and outer meshes have high poly meshes. For UE4.x and UE 5.0, all models have LODs. All big flora objects have four LODs (100%, ~40%, ~5%, billboard) All models have collisions (trees have capsule, others have auto generated). All winter rocks have dynamic snow layer. All textures are set for PBR. All terrain textures are photoscanned from same area and they have same texel density. Also there is a road mesh with photoscanned footprint POM material for creating snowy road with footprints. There are 7 example levels for 4 seasons and a showcase level for models. Technical Details Trees use 4 different photoscanned barks in two textures (2048x4096, 4096x4096), 1 tilable (1024x2048) and 1 branch texture (4096x2048 for each season. For UE4.x and UE 5.0, trees have 4 LODs. For UE4.x, base LODs' barks have tessellation. Last LODs are billboards. For UE 5.1 and above they use Nanite high poly meshes. Example:poplar_a_medium_c_forest model's LODs have 12694, 5153, 592, 6 triangles. Shrubs use 2K texture and their leaves have wind animation and color variation just like trees. They also have 4 LODs. Ferns also use 2K texture. For UE4.x and UE 5.0, they have 3 LODs. Last LODs are billboards. For UE 5.1 and above they use Nanite. Flowers and grasses have 3 LODs. Flowers use 4k, grasses use 2k texture. Detail assets have no LODs because they are set to disappear at a certain distance. Rock set uses photoscanned 4K tileable texture for all rocks except photoscanned ones. Each photoscanned rock uses 2K texture. All rocks have winter versions which have dynamic snow layer on top of them. This layer's snow texture, snow amount, coverage and its sharpness can be adjusted via material parameters. For UE4.x, photoscanned rocks have 3 LODs. Base LODs have tessellation. Other rocks have 2 LODs. For UE 5.1, they are all high poly Nanite meshes. Terrain textures are 2K (snow textures are 4K). All of them were photoscanned from same area in different seasons. They cover about 3m x 3m area so their texel densities are same. Snow footprint texture is 4096x2048. How to install: Open the archive, Copy ScannedPoplarForest...ContentPoplar_Forest folder to your project's Content folder. | Hi all, This is ryegrass meadow patch created in Blender in real world scale (145cm x 138cm). It includes 7 different models: soil (3D scanned) clover perennial ryegrass dandelion dry grass plantain fig buttercup It comes in following formats: .blend .fbx .obj The blender file has the shaders set up, so it's ready to render using Cycles. The title image is not included. Each model comes with set of 4K .png maps: base color roughness normal opacity translucency ambient occlusion | Please read the description before purchasing. The house is not included, nor is the scene. It was only used to show how the grass looks in a real scene. Grass - Meadow - Lawn for Corona Render (Included CoronaScatter) What the scene includes: 2 rocks 5 dried leaves 7 types of grass 5 flowers (red, blue, white and purple) Plane of 8 meters x 7.9 meters What the file includes: 3DsMax 2019 file with Corona Renderer 6 It works the same for me in the Corona 3 version -OBJ file + MTL Screenshots of the settings of each CoronaScatter 14 textures polygons: Polys: 19.456 Verts: 64.351 | max (3ds Max 2018 corona) max (3ds Max 2018 vray) fbx (Multi Format) OBJ (Multi Format) The file pack includes maps |
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