Common oak Nr7 H11-13m Three tree set

$22.00
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Common oak Nr7 H11-13m Three tree set

Common oak Nr7 H11-13m Three tree set

$22.00

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This collection gives you 3 adult oak trees. 14m, 16m, 17m height. Perfect optimized for distant and closeup views. Including vertex map for more beautiful leaves. With opacity maps In the V-ray file only the cube with the material. V-ray users are encouraged to pipette material from the cube and assign it to the model

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SettingsCommon oak Nr7 H11-13m Three tree set remove3D High Detailed Forest Lake Scene - Model removeOutdoor Plants 2 removeMaple-tree 13 removePlants collection 949 removeRiver Mountains Scene remove
NameCommon oak Nr7 H11-13m Three tree set remove3D High Detailed Forest Lake Scene - Model removeOutdoor Plants 2 removeMaple-tree 13 removePlants collection 949 removeRiver Mountains Scene remove
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SKU252848141252394567298306575345258563772277
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ContentThis collection gives you 3 adult oak trees. 14m, 16m, 17m height. Perfect optimized for distant and closeup views. Including vertex map for more beautiful leaves. With opacity maps In the V-ray file only the cube with the material. V-ray users are encouraged to pipette material from the cube and assign it to the modelRendered by Cinema 4D Physical Render Light setup included. High Qualty TexturesPolys: 1393520 Verts: 2018566There are 5 young maple trees in the scene. Height: 3.1 - 4.5 m Polygons: 493 614 Leaves using opacity map. Used vertex color. Enjoy your use!High quality 3d models Plants collection 949 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder)River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.
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