Conifer

Conifer
Product details
The set contains 8 mesh. The model is made in real scale. For the preview was used Marmoset Toolbag Ready for games. — Meshes — Conifer1 – 7097 tris Conifer2 – 5510 tris Conifer3 – 5298 tris Conifer4 – 4217 tris Conifer5 – 1876 tris Conifer6 – 1612 tris Conifer7 – 1172 tris Conifer8 – 836 tris — Textures — Pack include 4 textures 4096×4096 diff and normal for leaf 2048×2048 diff and normal for bark
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Quick Comparison
| Settings | Conifer remove | Dead Bonsai Tree 1 remove | Boat Scene remove | Ceiba Pentandra Two tree set remove | Plants Carex Elata Aurea Grass Version4 remove | Michelia Champaca Catalpa Bignonioides Orchid Fragrant Flower remove |
|---|---|---|---|---|---|---|
| Name | Conifer remove | Dead Bonsai Tree 1 remove | Boat Scene remove | Ceiba Pentandra Two tree set remove | Plants Carex Elata Aurea Grass Version4 remove | Michelia Champaca Catalpa Bignonioides Orchid Fragrant Flower remove |
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| SKU | 4522608 | 726552 | 2569958 | 3555237 | 4390200 | 4597497 |
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| Price | $15.00 | $19.99 | $10.00 | $25.00 | $7.00 | $7.00 |
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| Content | The set contains 8 mesh. The model is made in real scale. For the preview was used Marmoset Toolbag Ready for games. -- Meshes -- Conifer1 - 7097 tris Conifer2 - 5510 tris Conifer3 - 5298 tris Conifer4 - 4217 tris Conifer5 - 1876 tris Conifer6 - 1612 tris Conifer7 - 1172 tris Conifer8 - 836 tris -- Textures -- Pack include 4 textures 4096x4096 diff and normal for leaf 2048x2048 diff and normal for bark | Photorealistic Dead Forest Tree Stylised 3D Model, obtained by scanning a dead bonsai tree. Roots and fine branches included. The model can be used to create fantasy forests, or in architectural visualisation. The branches and roots require some polygons, but it still renders fast and can be used in realtime applications. In the zip archive you'll find an OBJ file and an 8k texture map. | Scene Made In Blender3D v2.83. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,roughness and Height map). Boat: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Height map). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Height map). Small Plants 1: 512*512 (Diffuse,Normal,Alpha and Height map). Small Plants 2: 4741*3105 (Diffuse,Normal and Height map). Trees: 744*376 (Diffuse,Normal and Height map). Grass Texture: 720*1280 (Diffuse). Poly count: Verts: 3,403,503 | Polygon: 1,868,824 | Tris: 3,709,172. Exported: Dae | Obj | Fbx | Blend. Check out my other models: Cgtrader.com/mohdarbaaz3 | This collection gives you 2 detailed Ceibas. 20-25 m height in 3ds max 2016 native format and obj, Also include Vray and Corona shader. | HQ Plants Carex Elata Aurea Grass Version4 This golden sedge that looks like a grass thrives on banks or in marshy areas. It forms a tuft with a gracefully arched port, composed of long and fine leaves, of a golden yellow bordered with light green, all the more golden as the plant receives the sun. Its spring flowering is made of fine brown spikes. Vegetation dries up in winter. The stump, very hardy, supports being submerged under 10 cm of water. 4 Different 3D models in the scene Height: 700mm & 800mm & 600mm & 500mm Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 511k + Verts: 1084k 4K texture + 4K material JPEG (texture), MAX, OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray rander (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 FBX 2012 + Blender 2.9 + Maya 2018 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth | Michelia Champaca and Catalpa Bignonioides and Orchid Fragrant Flower 3 Different 3D models in the scene Height: 3.1m, 3.3m, 3.4m Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 811k + Verts: 1.223k 4K texture + 4K material JPEG (texture), MAX , OBJ + MTL + FBX 2012 3dmodels: MAX + OBJ + FBX 2012 Corona render + Vray (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth |
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