Cortaderia jubata b

Cortaderia jubata b
Product details
This pampas grass, Cortaderia jubata, has long, thin, razor-edged leaves forming a large bunch grass tussock from which the eye-catching inflorescences arise. At the top of a stem several meters in height is an inflorescence of plumelike spikelets. These panicles are pink or purplish when new and they gradually turn cream or white. max (3ds Max 2020 corona) max (3ds Max 2020 vray) fbx (Multi Format) OBJ (Multi Format) blender(Multi Format) skp(Multi Format) The file pack includes map
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| Settings | Cortaderia jubata b remove | High Quality Bamboo Bush 10 remove | Japanese Bamboo Path 3d Scene remove | Optimized Nature Collection remove | 3D Grass collection vol01 remove | Grass Patches Green Meadow remove |
|---|---|---|---|---|---|---|
| Name | Cortaderia jubata b remove | High Quality Bamboo Bush 10 remove | Japanese Bamboo Path 3d Scene remove | Optimized Nature Collection remove | 3D Grass collection vol01 remove | Grass Patches Green Meadow remove |
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| SKU | 5264180 | 5394651 | 4412984 | 4816087 | 2439029 | 913461 |
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| Price | $10.00 | $15.00 | $25.00 | $39.99 | $20.00 | $19.00 |
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| Content | This pampas grass, Cortaderia jubata, has long, thin, razor-edged leaves forming a large bunch grass tussock from which the eye-catching inflorescences arise. At the top of a stem several meters in height is an inflorescence of plumelike spikelets. These panicles are pink or purplish when new and they gradually turn cream or white. max (3ds Max 2020 corona) max (3ds Max 2020 vray) fbx (Multi Format) OBJ (Multi Format) blender(Multi Format) skp(Multi Format) The file pack includes map | A group of high quality Bamboo Includes materials (standard) and textures (4K). The file format is FBX/C4D(standard) | Bamboo Path 3d Scene Available Formats: .blend, .fbx, .obj, .mtl. Polygons: 6,279,190 Vertices: 5,717,289 Particle Systems used in the scene: Bamboo Leaves Trees Rocks Moss Models Included: Toro Lantern Wooden Lantern Torii Gate Bamboo Trees Pine Trees Grass Wooden Bench Rocks And All the models you can see in the images. All models are organized in collections and properly named. | Optimized Nature Pack 3D Models : Very good choice for mobile games and AAA quality games development. The textures are included in the rar file and the size is 4096x4096 and 2048x2048. Alpha map is included in Base Color + Opacity Map if you need - DirectX BaseColor,Normal,Roughness,Opacity,ARM Rendered Unreal Engine 5! Formats: FBX Textures/TGA/ | Introduction This is a collection of realistic 3D grasses with 43 varying shapes, made with Blender. Features The model is in meter units at real-world scale. Just put the model in the scene to render without cleaning. No part-name confusion when importing several models into a scene. No external add-ons needed. No lights and cameras. Formats There is a blender project and models like x3d, fbx, obj, stl. Specification There are 49 objects in total. Vertices: 122,784; edges 88,167; tris 173169 Textures 3D Grass collection vol01_BaseColor.png, 2048*2048 3D Grass collection vol01_Normal.png, 2048*2048 3D Grass collection vol01_Roughness.png, 2048*2048 3D Grass collection vol01_SubsurfaceAmount.png, 2048*2048 3D Grass collection vol01_SubsurfaceColor.png, 2048*2048 | Hi-res 3d model of grass patches for green meadows. The bundle contains 13 different grasspatches: 3x flat, 3x short, 3x long, 1x dead grass, 3x clumps There are 9 bigger patches with a diameter of 50cm (20inches) but also 3 smaller clumps and a dead grass patch. Can be used for close up shots or as scatter objects on landscapes. When populated on landscapes the models are best used as instance or proxy because of the polycount (~20k quads per patch) each model comes with 2K PBR textures (png), suitable for close up shots and animation clean topology, mostly quads carefully modelled to real world scale(centimeters) materials and textures have unique and meaningful names each model has proper unwrapped UVs (0-1 space). Maya file has VRay Standard Materials (VRayMtl) assigned. Preview images rendered with VRay. Two kinds of texture maps included: Textures ready for V-Ray(diffuse, specular, glosiness), also suitable for most render enginges; PBR metalness workflow (basecolor, metallic, roughness), ready for Virtual Reality (VR), Augmented Reality (AR) and other real-time apps. |
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