Cucumber 07

$10.00
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Cucumber 07

Cucumber 07

$10.00

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Cucumber Poly : 6063 , verts : 6073 fbx and obj, material(.mat: corona and vray) Executed in 3d max 2013 Unwrap 100% All textures and materials needed for the rendering found in the archive Smoothing modifier is stored in the stack for convenience Texture resolution 4K Dimension : 4 x 4 x 15 cm

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SettingsCucumber 07 removePot Plant Collection removeMountain Castle Retreat Kit bash 2 removeWooden pergola with hanging sofa removeBlubberfish glass ball removeGrass Forest V 1 remove
NameCucumber 07 removePot Plant Collection removeMountain Castle Retreat Kit bash 2 removeWooden pergola with hanging sofa removeBlubberfish glass ball removeGrass Forest V 1 remove
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SKU38691452976463405043528507393358147991304
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ContentCucumber Poly : 6063 , verts : 6073 fbx and obj, material(.mat: corona and vray) Executed in 3d max 2013 Unwrap 100% All textures and materials needed for the rendering found in the archive Smoothing modifier is stored in the stack for convenience Texture resolution 4K Dimension : 4 x 4 x 15 cmName: Pot_Plant_collection Version: 2013 Preview: Yes Units: Centimeters Dimension: 108.43 x 55.28 x 111.82 Polys: 457 187 XForm: Yes Box Trick: Yes Model Parts: 6 Render: Corona Formats: 3Ds Max 2013, OBJMountain Castle Retreat Kit bash! 2 Tiled textures provided !Pergola size in axes 1800 x 1800 mm Stage size (WxDxH) 2960 x 2960 x 2750 mm There are materials with Displacement in the scene, so it is better to use millimeters as the unit of measurement. Or you will need to adjust the Displacement size in accordance with your units of measurement. In addition to the OBJ file, the archive also contains an FBX file. There are VRay and Corona material libraries Polys: 311953 Verts: 314778Blue Planet Displacement sphere created in Xenodream Multiple file formats available: OBJ, Maya, Zbrush, ZTL, FBX & Collada DAE 400.000 Polygons, 200.000 Vertices For use in Architecture, Art projects or 3D Printing Enjoy!Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map
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