Decorative Branches vol 163-Blender

Decorative Branches vol 163-Blender
Product details
Decorative Branches vol 163-Blender Blender 3.3 Render(native): Cycles FBX+OBJ HDRI environments included All textures are in archive file. All materials: PBR. Polys (Total): 102147 Verts (Total): 126909 To visit our store, refer to the following address *: https://www.cgtrader.com/plant-jimi Thank you so much for visiting my store. Enjoy using this model.
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| Settings | Decorative Branches vol 163-Blender remove | Exterior Landscape pack collection remove | outdoor plant003 Aloevera Agave MacDougalii bush collection remove | Small Scene 2 remove | Miscanthus Sinensis remove | Red Desert Pack remove |
|---|---|---|---|---|---|---|
| Name | Decorative Branches vol 163-Blender remove | Exterior Landscape pack collection remove | outdoor plant003 Aloevera Agave MacDougalii bush collection remove | Small Scene 2 remove | Miscanthus Sinensis remove | Red Desert Pack remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 4917087 | 2926255 | 4272423 | 2871056 | 2008080 | 4517403 |
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| Price | $6.95 | $160.00 | $7.00 | $8.00 | $10.00 | $80.00 |
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| Content | Decorative Branches vol 163-Blender Blender 3.3 Render(native): Cycles FBX+OBJ HDRI environments included All textures are in archive file. All materials: PBR. Polys (Total): 102147 Verts (Total): 126909 To visit our store, refer to the following address *: https://www.cgtrader.com/plant-jimi Thank you so much for visiting my store. Enjoy using this model. | Lake Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387. Exported: Blend | Fbx | Obj | Dae | Stl. House Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 720*1280 (Diffuse). Poly count: Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247. Exported: Blend | Fbx | Obj | Dae | Stl. Abandoned Car in Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 1920*1386 (Diffuse). Poly count: Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576. Exported: Blend | Fbx | Obj | Dae | Stl. Tunnel Ruins Scene Made In Blender3D v2.91. Texture Detail: Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps). Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and Height maps). Poly count: Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716. Exported: Blend | Fbx | Obj | Dae | Stl. Tropical Island Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps). Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps). Poly count: Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523. Exported: Blend | Fbx | Obj | Dae | Stl. Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3. | outdoor plant003 Aloevera Agave MacDougalii bush collection plant garden Format: 3dmax2018, OBJ Render: v.ray, corona Texture: Yes Polys: 933852 Vert: 695473 | Small Scene 2 Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Trees: 2512*3685 (Diffuse,Normal,Ao,metallic,smoothness and Height maps), Dead Leaves: 4680*1966 (Diffuse,Normal,Ao,metallic,smoothness and Height maps), Plants: 512*512 (Diffuse,Normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 9,891,465 | Polygon: 6,483,213 | Tris: 11,971,577. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: *Cgtrader.com/mohdarbaaz3. * | Miscanthus Sinensis ornamental grass in 3 different variations. Height ca 1,6m In archive you will find original max 2018 file as well as 2015 resave for users with older 3dsmax Other file formats include .obj and .fbx with scanline standard materials Materials and renders created in Corona 4 | Package high quality nature. Pak is ideal for the creation of a post apocalyptic or Wild West game. Desert plants that grow in Arizona and Mexico (Cholla, JoshuaTree, MurphysAgave, Opuntia, Saguaro, etc.) Attention ---- This package does not contain a scene for the 3d package, the scene only works on the Unreal engine (the screenshots are made in UE4) Pack includes a fully ready projects on UnrealEngine4 This pack includes: 77 textures Texture Sizes from 8x8 to 4096x4096 75 meshes flora 37 meshes cliff and stone Range of Tris (Min and Max) - 64-36729 tris All meshes have a LOD and Collision |
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