Decorative branches with green flowers

$7.00
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Decorative branches with green flowers

Decorative branches with green flowers

$7.00

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Decorative branches with green flowers 3d-model created Blender Version 3.3 Blender scene – cycles render (render preview images). Unit presets – metric. Geometry: Polygonal Quads/Tris Subdivision level – Vertices: 359783, Polygons: 258209 Objects UV mapping (mixed). _ objects 3d scene _ name:(branch-1), number of seats:(1), material (7), map:(diffuse, normal-map, mask) name:(branch-2), number of seats:(1), material (7), map:(diffuse, normal-map, mask) name:(branch-3), number of seats:(1), material (7), map:(diffuse, normal-map, mask) name:(vase), number of seats:(1), material (1) name:(water), number of seats:(1), material (1) _ textures _ 4096×4096 – number of seats:(2) 2008×338 – number of seats:(7) Unzip the file and textures into a shared folder. _ All formats _ 3ds MAX 2016 (corona render 1.7). *FBX, *OBJ formats has a very basic materials this models may have a different result then advertising images. Materials will need to be recreated and textures reapplied for exchange formats.

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SettingsDecorative branches with green flowers removeCollection Indoor Plants 020 remove5 Different SETS of Trees SET VOL13 removeCorals 2 and plants removeNight park removewisterial tree 10 set 02 remove
NameDecorative branches with green flowers removeCollection Indoor Plants 020 remove5 Different SETS of Trees SET VOL13 removeCorals 2 and plants removeNight park removewisterial tree 10 set 02 remove
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SKU400928939677184719337262408547011932847075
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ContentDecorative branches with green flowers 3d-model created Blender Version 3.3 Blender scene - cycles render (render preview images). Unit presets - metric. Geometry: Polygonal Quads/Tris Subdivision level - Vertices: 359783, Polygons: 258209 Objects UV mapping (mixed). _ objects 3d scene _ name:(branch-1), number of seats:(1), material (7), map:(diffuse, normal-map, mask) name:(branch-2), number of seats:(1), material (7), map:(diffuse, normal-map, mask) name:(branch-3), number of seats:(1), material (7), map:(diffuse, normal-map, mask) name:(vase), number of seats:(1), material (1) name:(water), number of seats:(1), material (1) _ textures _ 4096x4096 - number of seats:(2) 2008x338 - number of seats:(7) Unzip the file and textures into a shared folder. _ All formats _ 3ds MAX 2016 (corona render 1.7). *FBX, *OBJ formats has a very basic materials this models may have a different result then advertising images. Materials will need to be recreated and textures reapplied for exchange formats.Collection Indoor Plants 020 ——————————————— High quality model Detailed enough for close up renders ——————————————— In the archive: 3Dmax 2014 (V-ray + Corona) + OBJ Polys: 511.472 Verts: 497.099 System units: mm The models have a Turbo Smooth modifier ——————————————— Have a nice render5 Different SETS of Tree at an exceptional price which includes 9 different tree models. List of models: HQ Plants Betula Pendula03. 1Models HQ Plants Betula Pendula02. 2Models HQ Plants Betula Pendula. 2Models Plants Alnus Glutinosa02. 2Models Plants Acer Pseudoplatanus03. 2Models General specifications of the files: Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl 4K texture + 4K material JPEG (texture), MAX , OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo SmoothHere you can find a lot of corals, shels, seaweeds and starfishes. All seaweeds have vertex colors for animation by vertex shader.Native file by Blender import some object from .skpwisterial tree 10 set 02 1 tree and with 4 color Fbx and obj (Vray 4.2 and corona 5) Executed in 3d max 2013 All textures and materials needed for the rendering found in the archive Smoothing modifier is stored in the stack for convenience
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