desert sand desert oasis wilderness

$28.00
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desert sand desert oasis wilderness

desert sand desert oasis wilderness

$28.00

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desert sand desert oasis wilderness Notes: 1- The scene includes 79 low-poly models ( desert,rocks,cactus,grass,sky… ) 2- All models ues 18 textures. 3- All models have 136770 polygon. 4- Only one format : 3ds Max.

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Settingsdesert sand desert oasis wilderness removeBlubberfish glass ball removeDark Drake King Lizard Statue guardian priestesses removeMeadow Grass 02 removePedal boat removeGrass Forest V 1 remove
Namedesert sand desert oasis wilderness removeBlubberfish glass ball removeDark Drake King Lizard Statue guardian priestesses removeMeadow Grass 02 removePedal boat removeGrass Forest V 1 remove
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SKU9561653358147372604737234043157507991304
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Contentdesert sand desert oasis wilderness Notes: 1- The scene includes 79 low-poly models ( desert,rocks,cactus,grass,sky... ) 2- All models ues 18 textures. 3- All models have 136770 polygon. 4- Only one format : 3ds Max.Blue Planet Displacement sphere created in Xenodream Multiple file formats available: OBJ, Maya, Zbrush, ZTL, FBX & Collada DAE 400.000 Polygons, 200.000 Vertices For use in Architecture, Art projects or 3D Printing Enjoy!Dark Drake King Lizard Statue guardian priestesses 3D Tiled Textures providedPlease read the description before purchasing. The house is not included, nor is the scene. It was only used to show how the grass looks in a real scene. Grass - Meadow - Lawn for Corona Render (Included CoronaScatter) What the scene includes: 2 rocks 5 dried leaves 7 types of grass 5 flowers (red, blue, white and purple) Plane of 8 meters x 7.9 meters What the file includes: 3DsMax 2019 file with Corona Renderer 6 It works the same for me in the Corona 3 version -OBJ file + MTL Screenshots of the settings of each CoronaScatter 14 textures polygons: Polys: 19.456 Verts: 64.351Texture set: PBR textures 4096x4096 .png / Base Color / Metallic / Normal (OpenGL) / Roughnes PBR textures 4096x4096 .png /Diffuse / Glossiness / Specular / Normal (DirectX) 3ds Max; obj; fbx files have standard mat: spec/gloss textures Geometry: Units: Centimeters Polygons: 174370 Vertex: 176054 Triangles: 0 Quads: 174370 Ngons: 0 Vertex with more than 5 edges: 0 Object: Dimension cm: 172.7cm x 245.1cm x 161.7cm Dimension inches: 68x 96.5 x 63.64" Model parts: 47 Material count: 3 XForm: Yes BoxTrick: YesLight Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map
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