desert sand desert oasis wilderness

$28.00
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desert sand desert oasis wilderness

desert sand desert oasis wilderness

$28.00

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desert sand desert oasis wilderness Notes: 1- The scene includes 79 low-poly models ( desert,rocks,cactus,grass,sky… ) 2- All models ues 18 textures. 3- All models have 136770 polygon. 4- Only one format : 3ds Max.

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Settingsdesert sand desert oasis wilderness removeRyegrass Meadow Patch removeBlubberfish glass ball removeScottish Highland with grass and moss removeGrass Forest V 1 removeMeadow Grass 02 remove
Namedesert sand desert oasis wilderness removeRyegrass Meadow Patch removeBlubberfish glass ball removeScottish Highland with grass and moss removeGrass Forest V 1 removeMeadow Grass 02 remove
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Contentdesert sand desert oasis wilderness Notes: 1- The scene includes 79 low-poly models ( desert,rocks,cactus,grass,sky... ) 2- All models ues 18 textures. 3- All models have 136770 polygon. 4- Only one format : 3ds Max.Hi all, This is ryegrass meadow patch created in Blender in real world scale (145cm x 138cm). It includes 7 different models: soil (3D scanned) clover perennial ryegrass dandelion dry grass plantain fig buttercup It comes in following formats: .blend .fbx .obj The blender file has the shaders set up, so it's ready to render using Cycles. The title image is not included. Each model comes with set of 4K .png maps: base color roughness normal opacity translucency ambient occlusionBlue Planet Displacement sphere created in Xenodream Multiple file formats available: OBJ, Maya, Zbrush, ZTL, FBX & Collada DAE 400.000 Polygons, 200.000 Vertices For use in Architecture, Art projects or 3D Printing Enjoy!Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular mapPlease read the description before purchasing. The house is not included, nor is the scene. It was only used to show how the grass looks in a real scene. Grass - Meadow - Lawn for Corona Render (Included CoronaScatter) What the scene includes: 2 rocks 5 dried leaves 7 types of grass 5 flowers (red, blue, white and purple) Plane of 8 meters x 7.9 meters What the file includes: 3DsMax 2019 file with Corona Renderer 6 It works the same for me in the Corona 3 version -OBJ file + MTL Screenshots of the settings of each CoronaScatter 14 textures polygons: Polys: 19.456 Verts: 64.351
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