Dried flowers 01

$8.81
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Dried flowers 01

Dried flowers 01

$8.81

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Version: 2015 Units: Centimeters Polys: 378,069 Render: vray + corona Formats: 3Ds Max 2015, OBJ, FBX, 3DS

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SettingsDried flowers 01 removeDark Drake King Lizard Statue guardian priestesses removeBeach Sand model for 3D printing removeWooden pergola with hanging sofa removeBougainvillea collection 03 removeGrass Forest V 1 remove
NameDried flowers 01 removeDark Drake King Lizard Statue guardian priestesses removeBeach Sand model for 3D printing removeWooden pergola with hanging sofa removeBougainvillea collection 03 removeGrass Forest V 1 remove
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SKU31548073726047383055428507392618019991304
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ContentVersion: 2015 Units: Centimeters Polys: 378,069 Render: vray + corona Formats: 3Ds Max 2015, OBJ, FBX, 3DSDark Drake King Lizard Statue guardian priestesses 3D Tiled Textures providedThis includes a heightmap of the sand texture, normalized from 0 to 1, a blender file with the heightfield applied to a plane and a 3D box with the sand texture as a surface, so it is easier to print as a stl file. Hope you like it!Pergola size in axes 1800 x 1800 mm Stage size (WxDxH) 2960 x 2960 x 2750 mm There are materials with Displacement in the scene, so it is better to use millimeters as the unit of measurement. Or you will need to adjust the Displacement size in accordance with your units of measurement. In addition to the OBJ file, the archive also contains an FBX file. There are VRay and Corona material libraries Polys: 311953 Verts: 314778Name: Santolina_rosmarinifolia Version: 2014 Preview: Yes Units: Millimeters Dimension: 1738.65 x 722.19 x 306.29 Polys: 1,535,554 XForm: Yes Box Trick: Yes Model Parts: 3 Render: corona Formats: 3Ds Max 2014, FBXLight Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map
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