Environment

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Environment

Environment

$12.50

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The lowpoly environment model was created with Blender version 3.6 to do. Model formats: *.Blender *.Stanford (ply) *.Stl (stl) *.FBX (fbx) *.glTF2.0 (glb/gltf) *.Wavefront (obj) *.X3D Extensible 3D (x3d) renders Are made in blender using vray 3.6 (studio environment is included in the set) Let us know if your need any other format We greatly appreciate you choosing our 3D models and hope they will be of use. We look forward to continuously dealing with you. Sincerely Yours,

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SettingsEnvironment removeoutdoor garden tree plant013 collection remove3D High Detailed Forest Lake Scene - Model removeRiver Mountains Scene removeWood System removeIndoor plant - set 27 remove
NameEnvironment removeoutdoor garden tree plant013 collection remove3D High Detailed Forest Lake Scene - Model removeRiver Mountains Scene removeWood System removeIndoor plant - set 27 remove
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ContentThe lowpoly environment model was created with Blender version 3.6 to do. Model formats: *.Blender *.Stanford (ply) *.Stl (stl) *.FBX (fbx) *.glTF2.0 (glb/gltf) *.Wavefront (obj) *.X3D Extensible 3D (x3d) renders Are made in blender using vray 3.6 (studio environment is included in the set) Let us know if your need any other format We greatly appreciate you choosing our 3D models and hope they will be of use. We look forward to continuously dealing with you. Sincerely Yours,outdoor garden tree plant013 collection Format: 3dmax2018, FBX Render: v.ray, corona Texture: Yes Polys: 969355 Vert: 1011328 All objects in the scene are logically Named, reset X.form and Unwrap.Rendered by Cinema 4D Physical Render Light setup included. High Qualty TexturesRiver Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customizedName: Indoor plant - set 27 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay , Corona Polys: 80112 Verts: 79642 Units: Millimeters Date: 2023.8.6
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