European Dark Forest

$10.00
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European Dark Forest

European Dark Forest

$10.00

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Here is a pack of asset that i made in these recent days, you will find: -St_Grnd_Branch, 36 tris, 3 lods, 0 collision prims, 1 mat instances. -St_Grnd_leaves, 168 tris 3 lods 0 collision prims, 1 mat instances. -St_Rock_01, 109 tris, 3 lods, 1 collision prims, 1 mat instances. -St_Rock_02, 442 tris, 3 lods, 1 collision prims, 1 mat instances. -St_tree_01, 11890 tris, 4 lods, 3 collision prims, 3 mat instances. -St_tree_02, 5052 tris, 3 lods, 5 collision prims, 3 mat instances. -St_tree_03, 2650 tris 3, lods, 2 collision prims, 2 mat instances. -St_tree_04, 730 tris 3, lods, 5 collision prims, 2 mat instances. 1 map (the one on the screenshots and video) 27 Textures 3 Master Materials

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SettingsEuropean Dark Forest removeExterior Landscape pack collection removeOutdoor Plants 2 removeCeiba Pentandra Two tree set removePinus sylvestris collection remove3D High Detailed Forest Lake Scene - Model remove
NameEuropean Dark Forest removeExterior Landscape pack collection removeOutdoor Plants 2 removeCeiba Pentandra Two tree set removePinus sylvestris collection remove3D High Detailed Forest Lake Scene - Model remove
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ContentHere is a pack of asset that i made in these recent days, you will find: -St_Grnd_Branch, 36 tris, 3 lods, 0 collision prims, 1 mat instances. -St_Grnd_leaves, 168 tris 3 lods 0 collision prims, 1 mat instances. -St_Rock_01, 109 tris, 3 lods, 1 collision prims, 1 mat instances. -St_Rock_02, 442 tris, 3 lods, 1 collision prims, 1 mat instances. -St_tree_01, 11890 tris, 4 lods, 3 collision prims, 3 mat instances. -St_tree_02, 5052 tris, 3 lods, 5 collision prims, 3 mat instances. -St_tree_03, 2650 tris 3, lods, 2 collision prims, 2 mat instances. -St_tree_04, 730 tris 3, lods, 5 collision prims, 2 mat instances. 1 map (the one on the screenshots and video) 27 Textures 3 Master MaterialsLake Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387. Exported: Blend | Fbx | Obj | Dae | Stl. House Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 720*1280 (Diffuse). Poly count: Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247. Exported: Blend | Fbx | Obj | Dae | Stl. Abandoned Car in Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 1920*1386 (Diffuse). Poly count: Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576. Exported: Blend | Fbx | Obj | Dae | Stl. Tunnel Ruins Scene Made In Blender3D v2.91. Texture Detail: Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps). Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and Height maps). Poly count: Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716. Exported: Blend | Fbx | Obj | Dae | Stl. Tropical Island Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps). Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps). Poly count: Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523. Exported: Blend | Fbx | Obj | Dae | Stl. Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3.Polys: 1393520 Verts: 2018566This collection gives you 2 detailed Ceibas. 20-25 m height in 3ds max 2016 native format and obj, Also include Vray and Corona shader.This collection contais 14 pine trees in addintion.Rendered by Cinema 4D Physical Render Light setup included. High Qualty Textures
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