Evergreen Spindle Bushes collection vol 232-Blender

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Evergreen Spindle Bushes collection vol 232-Blender

Evergreen Spindle Bushes collection vol 232-Blender

$7.95

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Evergreen Spindle Bushes collection vol 232-Blender All textures are packed Materials: PBR Blender 3.3 Render(native): Cycles FBX+OBJ HDRI environments included Polys (Total): 609464 Verts (Total): 913522 To access the 3dsmax file of this product, you can refer to the following link: https://www.cgtrader.com/3d-models/plant/other/evergreen-spindle-bushes-collection-vol-232

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SettingsEvergreen Spindle Bushes collection vol 232-Blender removeHigh Quality Bamboo Bush 09 removeExterior Landscape pack collection removeOptimized Nature Collection removeHigh Quality Bamboo Bush 07 removeBritish Forest 3d Scene remove
NameEvergreen Spindle Bushes collection vol 232-Blender removeHigh Quality Bamboo Bush 09 removeExterior Landscape pack collection removeOptimized Nature Collection removeHigh Quality Bamboo Bush 07 removeBritish Forest 3d Scene remove
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ContentEvergreen Spindle Bushes collection vol 232-Blender All textures are packed Materials: PBR Blender 3.3 Render(native): Cycles FBX+OBJ HDRI environments included Polys (Total): 609464 Verts (Total): 913522 To access the 3dsmax file of this product, you can refer to the following link: https://www.cgtrader.com/3d-models/plant/other/evergreen-spindle-bushes-collection-vol-232A group of high quality Bamboo Includes materials (standard) and textures (4K). The file format is FBX/C4D(standard)Lake Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387. Exported: Blend | Fbx | Obj | Dae | Stl. House Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 720*1280 (Diffuse). Poly count: Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247. Exported: Blend | Fbx | Obj | Dae | Stl. Abandoned Car in Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 1920*1386 (Diffuse). Poly count: Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576. Exported: Blend | Fbx | Obj | Dae | Stl. Tunnel Ruins Scene Made In Blender3D v2.91. Texture Detail: Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps). Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and Height maps). Poly count: Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716. Exported: Blend | Fbx | Obj | Dae | Stl. Tropical Island Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps). Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps). Poly count: Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523. Exported: Blend | Fbx | Obj | Dae | Stl. Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3.Optimized Nature Pack 3D Models : Very good choice for mobile games and AAA quality games development. The textures are included in the rar file and the size is 4096x4096 and 2048x2048. Alpha map is included in Base Color + Opacity Map if you need - DirectX BaseColor,Normal,Roughness,Opacity,ARM Rendered Unreal Engine 5! Formats: FBX Textures/TGA/A group of high quality Bamboo Includes materials (standard) and textures (4K). The file format is FBX/C4D(standard)British Forest 3d Scene Available Formats: .blend, .fbx, .obj, .mtl. Polygons: 11,360,554 Vertices: 14,550,037 The Scene is Ready to render in Blender using Cycles. *Particle Sytems used: * Background Trees Moss Ground Leaves Grass Tree Branches Models Included: 8 Different Trees Fence Rocks Grass Plants Flowers All the models you can see in the images. All models are organized in collections and properly named.
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