Exterior Landscape pack collection

Exterior Landscape pack collection
Product details
Valley Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Boat: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Bush: 2048*2048 (Diffuse,Normal,Ao and height maps). Trees: 1490*376 (Diffuse,Normal,Ao and height maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 3,317,487 | Polygon: 2,394,604 | Tris: 4,148,295. Exported: Blend | Fbx | Obj | Dae | Stl. House in forest jungle Scene Made In Blender3D v2.90. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Fern: 2048*2048 (Diffuse,Ao,height and normal maps). Trees: 1490*376 (Diffuse,Normal,Ao and height maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 3,376,337 | Polygon: 2,805,284 | Tris: 4,678,726. Exported: Blend | Fbx | Obj | Dae | Stl. Path to Castle Scene Made In Blender3D v2.90. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Castle: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Roof 1080*749 (Diffuse). Plants 1: 2048*2048 (Diffuse,Normal and Height). Plants 2: 4741*3105 (Diffuse and Normal). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Trees: 744*376 (Diffuse,normal and height maps). Grass Texture: 5615*2419 (Diffuse). Poly count: Verts: 3,878,238 | Polygon: 3,895,379 | Tris: 5,187,172. Exported: Dae | Obj | Fbx | Blend. Scene Made In Blender3D v2.90. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal and Height maps). Fern: 1024*326 (Diffuse,Ao,Normal and Height). Barrel: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Trees: 1115*376 (Diffuse,Ao,Normal and Height maps). Ropes:1024*253 (Diffuse,Normal and Height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 1,991,412 | Polygon: 1,552,489 | Tris: 2,491,107. Native .Blend file and exported to Obj,Fbx and Dae files. Forest Path Scene Made In Blender3D v2.90. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Dead Leaves: 4680:1966 (Diffuse and mormal maps). Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,Normal and roughness maps). Tree: 1490*376 (Diffuse,Normal,Ao and roughness maps). Poly count: Verts: 856,492 | Polygon: 461,530 | Tris: 817,076. Exported: Blend | Fbx | Obj | Dae. Check out my other models: Cgtrader.com/mohdarbaaz3.
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Quick Comparison
| Settings | Exterior Landscape pack collection remove | Plants collection 949 remove | River Mountains Scene remove | 3D High Detailed Forest Lake Scene - Model remove | 5 Different SETS of Trees SET VOL13 remove | Japanese Bamboo Path 3d Scene remove |
|---|---|---|---|---|---|---|
| Name | Exterior Landscape pack collection remove | Plants collection 949 remove | River Mountains Scene remove | 3D High Detailed Forest Lake Scene - Model remove | 5 Different SETS of Trees SET VOL13 remove | Japanese Bamboo Path 3d Scene remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2740713 | 4525856 | 3772277 | 4125239 | 4719337 | 4412984 |
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| Price | $65.00 | $19.00 | $44.00 | $120.00 | $11.00 | $25.00 |
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| Description | ||||||
| Content | Valley Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Boat: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Bush: 2048*2048 (Diffuse,Normal,Ao and height maps). Trees: 1490*376 (Diffuse,Normal,Ao and height maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 3,317,487 | Polygon: 2,394,604 | Tris: 4,148,295. Exported: Blend | Fbx | Obj | Dae | Stl. House in forest jungle Scene Made In Blender3D v2.90. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Fern: 2048*2048 (Diffuse,Ao,height and normal maps). Trees: 1490*376 (Diffuse,Normal,Ao and height maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 3,376,337 | Polygon: 2,805,284 | Tris: 4,678,726. Exported: Blend | Fbx | Obj | Dae | Stl. Path to Castle Scene Made In Blender3D v2.90. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Castle: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Roof 1080*749 (Diffuse). Plants 1: 2048*2048 (Diffuse,Normal and Height). Plants 2: 4741*3105 (Diffuse and Normal). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Trees: 744*376 (Diffuse,normal and height maps). Grass Texture: 5615*2419 (Diffuse). Poly count: Verts: 3,878,238 | Polygon: 3,895,379 | Tris: 5,187,172. Exported: Dae | Obj | Fbx | Blend. Scene Made In Blender3D v2.90. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal and Height maps). Fern: 1024*326 (Diffuse,Ao,Normal and Height). Barrel: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Trees: 1115*376 (Diffuse,Ao,Normal and Height maps). Ropes:1024*253 (Diffuse,Normal and Height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 1,991,412 | Polygon: 1,552,489 | Tris: 2,491,107. Native .Blend file and exported to Obj,Fbx and Dae files. Forest Path Scene Made In Blender3D v2.90. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Dead Leaves: 4680:1966 (Diffuse and mormal maps). Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,Normal and roughness maps). Tree: 1490*376 (Diffuse,Normal,Ao and roughness maps). Poly count: Verts: 856,492 | Polygon: 461,530 | Tris: 817,076. Exported: Blend | Fbx | Obj | Dae. Check out my other models: Cgtrader.com/mohdarbaaz3. | High quality 3d models Plants collection 949 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder) | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. | Rendered by Cinema 4D Physical Render Light setup included. High Qualty Textures | 5 Different SETS of Tree at an exceptional price which includes 9 different tree models. List of models: HQ Plants Betula Pendula03. 1Models HQ Plants Betula Pendula02. 2Models HQ Plants Betula Pendula. 2Models Plants Alnus Glutinosa02. 2Models Plants Acer Pseudoplatanus03. 2Models General specifications of the files: Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl 4K texture + 4K material JPEG (texture), MAX , OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth | Bamboo Path 3d Scene Available Formats: .blend, .fbx, .obj, .mtl. Polygons: 6,279,190 Vertices: 5,717,289 Particle Systems used in the scene: Bamboo Leaves Trees Rocks Moss Models Included: Toro Lantern Wooden Lantern Torii Gate Bamboo Trees Pine Trees Grass Wooden Bench Rocks And All the models you can see in the images. All models are organized in collections and properly named. |
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