Exterior Landscape pack collection

$65.00
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Exterior Landscape pack collection

Exterior Landscape pack collection

$65.00

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Valley Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Boat: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Bush: 2048*2048 (Diffuse,Normal,Ao and height maps). Trees: 1490*376 (Diffuse,Normal,Ao and height maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 3,317,487 | Polygon: 2,394,604 | Tris: 4,148,295. Exported: Blend | Fbx | Obj | Dae | Stl. House in forest jungle Scene Made In Blender3D v2.90. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Fern: 2048*2048 (Diffuse,Ao,height and normal maps). Trees: 1490*376 (Diffuse,Normal,Ao and height maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 3,376,337 | Polygon: 2,805,284 | Tris: 4,678,726. Exported: Blend | Fbx | Obj | Dae | Stl. Path to Castle Scene Made In Blender3D v2.90. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Castle: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Roof 1080*749 (Diffuse). Plants 1: 2048*2048 (Diffuse,Normal and Height). Plants 2: 4741*3105 (Diffuse and Normal). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Trees: 744*376 (Diffuse,normal and height maps). Grass Texture: 5615*2419 (Diffuse). Poly count: Verts: 3,878,238 | Polygon: 3,895,379 | Tris: 5,187,172. Exported: Dae | Obj | Fbx | Blend. Scene Made In Blender3D v2.90. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal and Height maps). Fern: 1024*326 (Diffuse,Ao,Normal and Height). Barrel: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Trees: 1115*376 (Diffuse,Ao,Normal and Height maps). Ropes:1024*253 (Diffuse,Normal and Height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 1,991,412 | Polygon: 1,552,489 | Tris: 2,491,107. Native .Blend file and exported to Obj,Fbx and Dae files. Forest Path Scene Made In Blender3D v2.90. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Dead Leaves: 4680:1966 (Diffuse and mormal maps). Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,Normal and roughness maps). Tree: 1490*376 (Diffuse,Normal,Ao and roughness maps). Poly count: Verts: 856,492 | Polygon: 461,530 | Tris: 817,076. Exported: Blend | Fbx | Obj | Dae. Check out my other models: Cgtrader.com/mohdarbaaz3.

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SettingsExterior Landscape pack collection removeRiver Mountains Scene removeIndoor plant - set 27 removeJapanese Bamboo Path 3d Scene removeplants collection vol 17-Blender removeTrees Cartoon V42 remove
NameExterior Landscape pack collection removeRiver Mountains Scene removeIndoor plant - set 27 removeJapanese Bamboo Path 3d Scene removeplants collection vol 17-Blender removeTrees Cartoon V42 remove
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ContentValley Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Boat: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Bush: 2048*2048 (Diffuse,Normal,Ao and height maps). Trees: 1490*376 (Diffuse,Normal,Ao and height maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 3,317,487 | Polygon: 2,394,604 | Tris: 4,148,295. Exported: Blend | Fbx | Obj | Dae | Stl. House in forest jungle Scene Made In Blender3D v2.90. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Fern: 2048*2048 (Diffuse,Ao,height and normal maps). Trees: 1490*376 (Diffuse,Normal,Ao and height maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 3,376,337 | Polygon: 2,805,284 | Tris: 4,678,726. Exported: Blend | Fbx | Obj | Dae | Stl. Path to Castle Scene Made In Blender3D v2.90. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Castle: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Roof 1080*749 (Diffuse). Plants 1: 2048*2048 (Diffuse,Normal and Height). Plants 2: 4741*3105 (Diffuse and Normal). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Trees: 744*376 (Diffuse,normal and height maps). Grass Texture: 5615*2419 (Diffuse). Poly count: Verts: 3,878,238 | Polygon: 3,895,379 | Tris: 5,187,172. Exported: Dae | Obj | Fbx | Blend. Scene Made In Blender3D v2.90. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal and Height maps). Fern: 1024*326 (Diffuse,Ao,Normal and Height). Barrel: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Trees: 1115*376 (Diffuse,Ao,Normal and Height maps). Ropes:1024*253 (Diffuse,Normal and Height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 1,991,412 | Polygon: 1,552,489 | Tris: 2,491,107. Native .Blend file and exported to Obj,Fbx and Dae files. Forest Path Scene Made In Blender3D v2.90. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Dead Leaves: 4680:1966 (Diffuse and mormal maps). Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,Normal and roughness maps). Tree: 1490*376 (Diffuse,Normal,Ao and roughness maps). Poly count: Verts: 856,492 | Polygon: 461,530 | Tris: 817,076. Exported: Blend | Fbx | Obj | Dae. Check out my other models: Cgtrader.com/mohdarbaaz3.River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.Name: Indoor plant - set 27 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay , Corona Polys: 80112 Verts: 79642 Units: Millimeters Date: 2023.8.6Bamboo Path 3d Scene Available Formats: .blend, .fbx, .obj, .mtl. Polygons: 6,279,190 Vertices: 5,717,289 Particle Systems used in the scene: Bamboo Leaves Trees Rocks Moss Models Included: Toro Lantern Wooden Lantern Torii Gate Bamboo Trees Pine Trees Grass Wooden Bench Rocks And All the models you can see in the images. All models are organized in collections and properly named.plants collection vol 17-Blender There are several different plant models and are made with the best quality materials. Poly (Total): 564472 Verts (Total): 826477 To access the 3ds max file of this product, you can refer to the following link: https://www.cgtrader.com/3d-models/plant/other/plants-collection-vol-17 Thank you so much for visiting my store. Enjoy using this model.Please do not resell. Or give out in the warez site. Only available for customer purchase. In your projects. ** 5 Models ** This is Trees Cartoon V42. It is cartoon tree for animation and game. Model clean topology based on quads and completely UVunwrapped. The Trees is pretty low polygon. I also have a other trees model. much more. You can view in my profile. Features: Tree01 Verts : 15397 Edges : 30939 Faces : 15544 Tris : 30790 UVs : 18926 Tree02 Verts : 4640 Edges : 9370 Faces : 4734 Tris : 9272 UVs : 5673 Tree03 Verts : 2322 Edges : 4700 Faces : 2380 Tris : 4640 UVs : 2841 Tree04 Verts : 8498 Edges : 17108 Faces : 8614 Tris : 16988 UVs : 10397 Tree05 Verts : 12366 Edges : 24878 Faces : 12518 Tris : 24720 UVs : 15132 File format: Maya 2018 (.ma .mb) FBX Obj MAX BLEND DAE Texture size 2048*2048 /one texture Format .png BaseColor Height Metalness Normal Roughness Ambient occlusion I intend very much. I hope you like it. If the file has problems or you have any question, please tell me. Best regards, Fah
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