Fagus Sylvatica Tree – ORGANIKA

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Fagus Sylvatica Tree - ORGANIKA

Fagus Sylvatica Tree – ORGANIKA

$5.00

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ORGANIKA PLANT PACK – Fagus Sylvatica with 8 meters high. Dimensions: X: 727cm Y: 565cm Z: 785cm polys: 1.435.517 verts: 2.062.265 Leaf material with opacity maps. Displacement is in the material of the trunk and first branches, you can turn it off for large distances or memory optimization.

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SettingsFagus Sylvatica Tree - ORGANIKA removeCornus tree removeCave constructor removeSagebrush branch of twigs removeGrass Forest V 1 removeBeach Sand model for 3D printing remove
NameFagus Sylvatica Tree - ORGANIKA removeCornus tree removeCave constructor removeSagebrush branch of twigs removeGrass Forest V 1 removeBeach Sand model for 3D printing remove
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SKU3897351425140597143923888029913043830554
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ContentORGANIKA PLANT PACK - Fagus Sylvatica with 8 meters high. Dimensions: X: 727cm Y: 565cm Z: 785cm polys: 1.435.517 verts: 2.062.265 Leaf material with opacity maps. Displacement is in the material of the trunk and first branches, you can turn it off for large distances or memory optimization.max (3ds Max 2018 corona) max (3ds Max 2018 vray) fbx (Multi Format) OBJ (Multi Format) The file pack includes mapsHere you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048x2048. Triangles count (by asset groups): Walls elements - 22100 tris Ceiling elements - 8250 tris Floor elements - 9800 tris Stalactites - 3700 tris Stalactite strips - 1600 tris Stalagmites - 9800 tris Little stalagmites - 390 trisSagebrush from desert High and medium detail For deserts and arid climates There are archives with textures, 3ds max 2013 VRay 3.6, 3ds max 2015 Corona, obj, fbx formatsLight Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular mapThis includes a heightmap of the sand texture, normalized from 0 to 1, a blender file with the heightfield applied to a plane and a 3D box with the sand texture as a surface, so it is easier to print as a stl file. Hope you like it!
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