Fagus Sylvatica Tree – ORGANIKA

Fagus Sylvatica Tree – ORGANIKA
Product details
ORGANIKA PLANT PACK – Fagus Sylvatica with 8 meters high. Dimensions: X: 727cm Y: 565cm Z: 785cm polys: 1.435.517 verts: 2.062.265 Leaf material with opacity maps. Displacement is in the material of the trunk and first branches, you can turn it off for large distances or memory optimization.
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| Settings | Fagus Sylvatica Tree - ORGANIKA remove | Cornus tree remove | Cave constructor remove | Sagebrush branch of twigs remove | Grass Forest V 1 remove | Beach Sand model for 3D printing remove |
|---|---|---|---|---|---|---|
| Name | Fagus Sylvatica Tree - ORGANIKA remove | Cornus tree remove | Cave constructor remove | Sagebrush branch of twigs remove | Grass Forest V 1 remove | Beach Sand model for 3D printing remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 3897351 | 4251405 | 971439 | 2388802 | 991304 | 3830554 |
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| Price | $5.00 | $8.00 | $30.00 | $10.00 | $10.00 | $6.99 |
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| Content | ORGANIKA PLANT PACK - Fagus Sylvatica with 8 meters high. Dimensions: X: 727cm Y: 565cm Z: 785cm polys: 1.435.517 verts: 2.062.265 Leaf material with opacity maps. Displacement is in the material of the trunk and first branches, you can turn it off for large distances or memory optimization. | max (3ds Max 2018 corona) max (3ds Max 2018 vray) fbx (Multi Format) OBJ (Multi Format) The file pack includes maps | Here you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048x2048. Triangles count (by asset groups): Walls elements - 22100 tris Ceiling elements - 8250 tris Floor elements - 9800 tris Stalactites - 3700 tris Stalactite strips - 1600 tris Stalagmites - 9800 tris Little stalagmites - 390 tris | Sagebrush from desert High and medium detail For deserts and arid climates There are archives with textures, 3ds max 2013 VRay 3.6, 3ds max 2015 Corona, obj, fbx formats | Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map | This includes a heightmap of the sand texture, normalized from 0 to 1, a blender file with the heightfield applied to a plane and a 3D box with the sand texture as a surface, so it is easier to print as a stl file. Hope you like it! |
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