Fagus Sylvatica Tree – ORGANIKA

Fagus Sylvatica Tree – ORGANIKA
Product details
ORGANIKA PLANT PACK – Fagus Sylvatica with 8 meters high. Dimensions: X: 727cm Y: 565cm Z: 785cm polys: 1.435.517 verts: 2.062.265 Leaf material with opacity maps. Displacement is in the material of the trunk and first branches, you can turn it off for large distances or memory optimization.
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| Settings | Fagus Sylvatica Tree - ORGANIKA remove | Ficus Microcarpa in Steel Planter remove | Ground Leaves Pack remove | Green Mountain Pack remove | Pedal boat remove | Grass Forest V 1 remove |
|---|---|---|---|---|---|---|
| Name | Fagus Sylvatica Tree - ORGANIKA remove | Ficus Microcarpa in Steel Planter remove | Ground Leaves Pack remove | Green Mountain Pack remove | Pedal boat remove | Grass Forest V 1 remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 3897351 | 3899674 | 2427667 | 868877 | 3157507 | 991304 |
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| Price | $5.00 | $2.00 | $4.00 | $50.00 | $29.00 | $10.00 |
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| Content | ORGANIKA PLANT PACK - Fagus Sylvatica with 8 meters high. Dimensions: X: 727cm Y: 565cm Z: 785cm polys: 1.435.517 verts: 2.062.265 Leaf material with opacity maps. Displacement is in the material of the trunk and first branches, you can turn it off for large distances or memory optimization. | Name: Ficus Microcarpa in Steel Planter Formats: 3Ds Max 2015, OBJ Units: Centimeters Preview renderer: Corona Material: Steel, vegetation Polys: 262,886 Verts: 289,395 unique names | Made in blender3D v2.81 Lowpoly Ground Leaves Pack 3D model. Dead leaves on ground 3d model. Texture : 4680*1966 (Diffuse, Normal, Height map, Metallic and Smoothness). Polycount: 7,360 Verts | 4,795 Polygon/faces |8,188 Tris. *Formats: * Blend, Obj, Fbx, Dae, Abc and Gltf/Glb. Check out my other models: Cgtrader.com/mohdarbaaz3. | 4 Grass mountain 3d models ready for your project! -4096pix Textures (color/light/normal/height/splat/snow and other) | Texture set: PBR textures 4096x4096 .png / Base Color / Metallic / Normal (OpenGL) / Roughnes PBR textures 4096x4096 .png /Diffuse / Glossiness / Specular / Normal (DirectX) 3ds Max; obj; fbx files have standard mat: spec/gloss textures Geometry: Units: Centimeters Polygons: 174370 Vertex: 176054 Triangles: 0 Quads: 174370 Ngons: 0 Vertex with more than 5 edges: 0 Object: Dimension cm: 172.7cm x 245.1cm x 161.7cm Dimension inches: 68x 96.5 x 63.64" Model parts: 47 Material count: 3 XForm: Yes BoxTrick: Yes | Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map |
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