Floors spiral shell made of glass and metal

$19.99
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Floors spiral shell made of glass and metal

Floors spiral shell made of glass and metal

$19.99

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Fractal Shape, generated in Xenodream. Generative design with medium polycount. Can be used as prop in architecture, Space, Abstract projects, maybe even 36D printing…

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SettingsFloors spiral shell made of glass and metal removeMountain Castle Retreat Kit bash 2 removeGrey Mangrove removePot Plant Collection removeGrass Forest V 1 removeScottish Highland with grass and moss remove
NameFloors spiral shell made of glass and metal removeMountain Castle Retreat Kit bash 2 removeGrey Mangrove removePot Plant Collection removeGrass Forest V 1 removeScottish Highland with grass and moss remove
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SKU33540794050435184743429764639913041893583
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ContentFractal Shape, generated in Xenodream. Generative design with medium polycount. Can be used as prop in architecture, Space, Abstract projects, maybe even 36D printing...Mountain Castle Retreat Kit bash! 2 Tiled textures provided !Detail of Grey Mangrove ( Avicennia Marina ) tree ready for your render. If you have any question about format or need more tree, contact me please. Notice : This tree very deatil just using for render not games asset.Name: Pot_Plant_collection Version: 2013 Preview: Yes Units: Centimeters Dimension: 108.43 x 55.28 x 111.82 Polys: 457 187 XForm: Yes Box Trick: Yes Model Parts: 6 Render: Corona Formats: 3Ds Max 2013, OBJLight Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular mapScottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )
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