Fountain 15
$11.99
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Fountain 15
$11.99
Product details
Shipping and Returns
Product details
Version: 2013 Units: Centimeters Polys: 334,769 Render: vray + corona Formats: 3Ds Max 2013, OBJ, FBX, 3DS
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Quick Comparison
| Settings | Fountain 15 remove | Grey Mangrove remove | Ficus Microcarpa in Steel Planter remove | Beach Sand model for 3D printing remove | Blubberfish glass ball remove | Scottish Highland with grass and moss remove |
|---|---|---|---|---|---|---|
| Name | Fountain 15 remove | Grey Mangrove remove | Ficus Microcarpa in Steel Planter remove | Beach Sand model for 3D printing remove | Blubberfish glass ball remove | Scottish Highland with grass and moss remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2581429 | 1847434 | 3899674 | 3830554 | 3358147 | 1893583 |
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| Price | $11.99 | $30.00 | $2.00 | $6.99 | $19.99 | $25.00 |
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| Content | Version: 2013 Units: Centimeters Polys: 334,769 Render: vray + corona Formats: 3Ds Max 2013, OBJ, FBX, 3DS | Detail of Grey Mangrove ( Avicennia Marina ) tree ready for your render. If you have any question about format or need more tree, contact me please. Notice : This tree very deatil just using for render not games asset. | Name: Ficus Microcarpa in Steel Planter Formats: 3Ds Max 2015, OBJ Units: Centimeters Preview renderer: Corona Material: Steel, vegetation Polys: 262,886 Verts: 289,395 unique names | This includes a heightmap of the sand texture, normalized from 0 to 1, a blender file with the heightfield applied to a plane and a 3D box with the sand texture as a surface, so it is easier to print as a stl file. Hope you like it! | Blue Planet Displacement sphere created in Xenodream Multiple file formats available: OBJ, Maya, Zbrush, ZTL, FBX & Collada DAE 400.000 Polygons, 200.000 Vertices For use in Architecture, Art projects or 3D Printing Enjoy! | Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) ) |
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