Galanthus nivalis – Snowdrop

$9.00
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Galanthus nivalis - Snowdrop

Galanthus nivalis – Snowdrop

$9.00

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This product comprises a selection of top-notch 3D plant models, encompassing diverse variations in growth, age, and form. As a result, it enables you to encompass all developmental stages, thereby facilitating a comprehensive production solution. Compatibility with PBR materials ensures effortless utilization. Furthermore, we offer pre-configured Vray/Corona Renderer materials tailored for 3Ds Max. The provided FBX format facilitates importing into your preferred software, be it Sketchup, Lumion, Blender, Cinema 4D, or others.

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SettingsGalanthus nivalis - Snowdrop removeSmall Scene 2 removeOld Farm 3d Scene removeMountain landscape removeScottish Highland with grass and moss removeGrass Patches Green Meadow remove
NameGalanthus nivalis - Snowdrop removeSmall Scene 2 removeOld Farm 3d Scene removeMountain landscape removeScottish Highland with grass and moss removeGrass Patches Green Meadow remove
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SKU53807882871056455047946585401893583913461
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ContentThis product comprises a selection of top-notch 3D plant models, encompassing diverse variations in growth, age, and form. As a result, it enables you to encompass all developmental stages, thereby facilitating a comprehensive production solution. Compatibility with PBR materials ensures effortless utilization. Furthermore, we offer pre-configured Vray/Corona Renderer materials tailored for 3Ds Max. The provided FBX format facilitates importing into your preferred software, be it Sketchup, Lumion, Blender, Cinema 4D, or others.Small Scene 2 Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Trees: 2512*3685 (Diffuse,Normal,Ao,metallic,smoothness and Height maps), Dead Leaves: 4680*1966 (Diffuse,Normal,Ao,metallic,smoothness and Height maps), Plants: 512*512 (Diffuse,Normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 9,891,465 | Polygon: 6,483,213 | Tris: 11,971,577. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: *Cgtrader.com/mohdarbaaz3. *Old Farm 3d Scene Available Formats: .blend, .fbx, .obj, .mtl. Polygons: 2,168,499 Vertices: 1,138,208 Ready to render in Blender using Cycles. Models Included: Tractor House Hay Wagon Windmill Barn Water Tower Grain Silo 6 Corn Plants 2 Trees Oil Can Straw Roll Grass Flowers Plants All the models you can see in the images. All models are organized in collections and properly named.Mountain landscape mountain landscape with a lake, spruce tree, grass, daisy flower mountain texture is 8k(jpeg). This landscape is scattered by med-poly trees and grass. In this file, there is an 8k Heightmap (exr 32bite) Terrain textures are 8k. Scatter's guide for corona(corona scatter) and v-ray(forest pack) is also available in this file. If you have more details on the Terrain, you can use the 8k heightmap grass scattered and this scattered grass, scattered again in the scene for consuming low memory.Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )Hi-res 3d model of grass patches for green meadows. The bundle contains 13 different grasspatches: 3x flat, 3x short, 3x long, 1x dead grass, 3x clumps There are 9 bigger patches with a diameter of 50cm (20inches) but also 3 smaller clumps and a dead grass patch. Can be used for close up shots or as scatter objects on landscapes. When populated on landscapes the models are best used as instance or proxy because of the polycount (~20k quads per patch) each model comes with 2K PBR textures (png), suitable for close up shots and animation clean topology, mostly quads carefully modelled to real world scale(centimeters) materials and textures have unique and meaningful names each model has proper unwrapped UVs (0-1 space). Maya file has VRay Standard Materials (VRayMtl) assigned. Preview images rendered with VRay. Two kinds of texture maps included: Textures ready for V-Ray(diffuse, specular, glosiness), also suitable for most render enginges; PBR metalness workflow (basecolor, metallic, roughness), ready for Virtual Reality (VR), Augmented Reality (AR) and other real-time apps.
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