Game model – seabed – kelp

$16.80
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Game model - seabed - kelp

Game model – seabed – kelp

$16.80

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Format : 3ds Max 2012 (native format) -Include all the textures and VRmesh. -Preview image rendered with V_Ray,Just open and render.

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SettingsGame model - seabed - kelp remove3D High Detailed Forest Lake Scene - Model removeplants collection vol 17-Blender removeStreet bench removeStylized Cartoon Oak removeoutdoor garden tree plant013 collection remove
NameGame model - seabed - kelp remove3D High Detailed Forest Lake Scene - Model removeplants collection vol 17-Blender removeStreet bench removeStylized Cartoon Oak removeoutdoor garden tree plant013 collection remove
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SKU235080741252394683831335029046425854702431
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ContentFormat : 3ds Max 2012 (native format) -Include all the textures and VRmesh. -Preview image rendered with V_Ray,Just open and render.Rendered by Cinema 4D Physical Render Light setup included. High Qualty Texturesplants collection vol 17-Blender There are several different plant models and are made with the best quality materials. Poly (Total): 564472 Verts (Total): 826477 To access the 3ds max file of this product, you can refer to the following link: https://www.cgtrader.com/3d-models/plant/other/plants-collection-vol-17 Thank you so much for visiting my store. Enjoy using this model.Benches with advertising stands and benches with plants in different dimensions Name: Street_bench Version: 2015 Preview: Yes Units: cm Dimension: 318 x 45 x 50 Polys: 346,885 vertext: 218,694 XForm: Yes Box Trick: No Model Parts: 1 Render: V-Ray Formats: 3Ds Max 2015, OBJ, FBX, 3DSStylized high quality cartoon model of an Oak Tree. This model made in Blender 3.5. Rendered in Cycles. This model is NOT for 3D printing. This model is for use in games or for visualizations. Vertices: 20233 Polygons: 21920 2048x2048 PBR materials includes: Color Normal map Roughness Ambient Occlusion File Formats: OBJ FBX 3DS STL DAE Collada Blender 3.5outdoor garden tree plant013 collection Format: 3dmax2018, FBX Render: v.ray, corona Texture: Yes Polys: 969355 Vert: 1011328 All objects in the scene are logically Named, reset X.form and Unwrap.
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