Gerbera in vase v1

Gerbera in vase v1
Product details
Texture set: PBR textures 4096×4096 .png / Base Color / Metallic / Normal / (DirectX) / Roughnes / Height PBR textures 4096×4096 .png /Diffuse / Glossiness / Specular / Normal (DirectX) textures made in Substance Painter 3ds Max; obj; fbx files have standard mat: spec/gloss textures Geometry: Units: Centimeters Polygons: 617702 Vertex: 678959 Triangles: 0 Quads: 617702 Ngons: 0 Vertex with more than 5 edges: 0 Object: Dimension cm: 11.3cm x 10.2cm x 18.2cm Dimension inches: 4.46x 4 x 7.15″ Model parts: 6 Material count: 2 XForm: Yes BoxTrick: Yes
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| Settings | Gerbera in vase v1 remove | New Plant High detail Climbing Roses Cube Columns remove | Chrysanthemum flower Plant set 04 remove | Collection Indoor Plants 020 remove | 5 Different SETS of Trees SET VOL13 remove | Night park remove |
|---|---|---|---|---|---|---|
| Name | Gerbera in vase v1 remove | New Plant High detail Climbing Roses Cube Columns remove | Chrysanthemum flower Plant set 04 remove | Collection Indoor Plants 020 remove | 5 Different SETS of Trees SET VOL13 remove | Night park remove |
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| SKU | 3518602 | 3783327 | 2337374 | 3967718 | 4719337 | 4701193 |
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| Price | $19.00 | $5.00 | $10.00 | $7.20 | $11.00 | $2.00 |
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| Content | Texture set: PBR textures 4096x4096 .png / Base Color / Metallic / Normal / (DirectX) / Roughnes / Height PBR textures 4096x4096 .png /Diffuse / Glossiness / Specular / Normal (DirectX) textures made in Substance Painter 3ds Max; obj; fbx files have standard mat: spec/gloss textures Geometry: Units: Centimeters Polygons: 617702 Vertex: 678959 Triangles: 0 Quads: 617702 Ngons: 0 Vertex with more than 5 edges: 0 Object: Dimension cm: 11.3cm x 10.2cm x 18.2cm Dimension inches: 4.46x 4 x 7.15" Model parts: 6 Material count: 2 XForm: Yes BoxTrick: Yes | New_Plant_High_detail_Climbing_Roses_Cube_Columns 3 Different Color : RED _ PINK _ YELLOW Height: 3300mm & 3300mm & 3300mm Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 720k + Verts: 1011k 4K texture + 4K material JPEG (texture), MAX , OBJ + MTL + FBX 3dmodels: MAX + OBJ + FBX 2012 Corona render + Vray (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps is real world scale Note: To use the max file you need to use at 3dsmax 2015 Units: militometer Clean Topology (quad mesh) You Can Use Turbo Smooth | Chrysanthemum flower Plant set 04 use software : 3dsmax ( corona /vray/fstorm/arnold ) and support animated - sketchup 2008 - Cinema 4D(vray/corona/default) - Blender -Maya - rhino - Modo - vrmesh( vray for revit /sketchup). Supports animated for 3dsmax 3 tree and with 1 color height 0.5 -1m Fbx and obj (Vray 4.2 and corona 5) Executed in 3d max 2013 All textures and materials needed for the rendering found in the archive Smoothing modifier is stored in the stack for convenience | Collection Indoor Plants 020 ——————————————— High quality model Detailed enough for close up renders ——————————————— In the archive: 3Dmax 2014 (V-ray + Corona) + OBJ Polys: 511.472 Verts: 497.099 System units: mm The models have a Turbo Smooth modifier ——————————————— Have a nice render | 5 Different SETS of Tree at an exceptional price which includes 9 different tree models. List of models: HQ Plants Betula Pendula03. 1Models HQ Plants Betula Pendula02. 2Models HQ Plants Betula Pendula. 2Models Plants Alnus Glutinosa02. 2Models Plants Acer Pseudoplatanus03. 2Models General specifications of the files: Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl 4K texture + 4K material JPEG (texture), MAX , OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth | Native file by Blender import some object from .skp |
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