Glass vase with leaves vol 10

$8.50
0 reviews
904 people are viewing this right now
Glass vase with leaves vol 10

Glass vase with leaves vol 10

$8.50

Product details

Glass vase with leaves vol 10 Glass vase with leaves vol 10: This model captures the intricate details and natural beauty, bringing life to your scenes. PBR Materials: Physically-based rendering materials provide realistic surface interactions and lighting, enhancing the model’s realism. Multiple File Formats: In addition to the native 3ds Max file and Blender file, the model is also available in OBJ and FBX formats with standard materials, ensuring compatibility with a wide range of software. Materials: PBR Autodesk 3ds Max Version (native): 2012 Blender version (native): 3.3 Render: Corona Render: V-Ray Render: Cycles OBJ+FBX(standard materials) Poly (Total): 47238 Verts (Total): 47616

Quick Comparison

SettingsGlass vase with leaves vol 10 removeAllium Ursinum removeExterior Landscape pack collection removeScottish Highland with grass and moss remove3D Grass collection vol01 removeGrass Patches Green Meadow remove
NameGlass vase with leaves vol 10 removeAllium Ursinum removeExterior Landscape pack collection removeScottish Highland with grass and moss remove3D Grass collection vol01 removeGrass Patches Green Meadow remove
Image
SKU53883202254893292625518935832439029913461
Rating
Price
$8.50
$30.00
$160.00
$25.00
$20.00
$19.00
Stock
Availability
Add to cart

Description
ContentGlass vase with leaves vol 10 Glass vase with leaves vol 10: This model captures the intricate details and natural beauty, bringing life to your scenes. PBR Materials: Physically-based rendering materials provide realistic surface interactions and lighting, enhancing the model's realism. Multiple File Formats: In addition to the native 3ds Max file and Blender file, the model is also available in OBJ and FBX formats with standard materials, ensuring compatibility with a wide range of software. Materials: PBR Autodesk 3ds Max Version (native): 2012 Blender version (native): 3.3 Render: Corona Render: V-Ray Render: Cycles OBJ+FBX(standard materials) Poly (Total): 47238 Verts (Total): 47616Introduction This is a pack of Allium Ursinum models containing 34 different shapes, created with Blender 2.81a and Cycles Renderer. Medium and low models are available. Features The model is made at real-world scale. No part-name confusion when importing multiple models into a scene. No external add-ons needed. No lights or cameras. Put the model into the scene to render without the need of cleaning. UV of the models have been unwarped. Specification Total: vertice 984,151; Edges 1,642,729; Faces 691,584 Medium polys*34: vertices 663,043; Edges 1,134,167; Faces 493,817 Low polys*34: vertices 321,108; Edges 508,562; Faces 197,767 Formats A blender project and models like fbx, obj. Textures Allium Ursinum_Leaf01_Bake_BaseColor.png Allium Ursinum_Leaf_SubsurfaceColor.png Allium Ursinum_Leaf_SubsurfaceAmount.png Allium Ursinum_Leaf_Roughness.png Allium Ursinum_Leaf_Bake_Normal.png Allium Ursinum_Flower_SubsurfaceColor.png Allium Ursinum_Flower_SubsurfaceAmount.png Allium Ursinum_Flower_Roughness.png Allium Ursinum_Flower_BaseColor.png Allium Ursinum_Flower_Bake_Normal.png Allium Ursinum_Leaf02_Bake_BaseColor.pngLake Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387. Exported: Blend | Fbx | Obj | Dae | Stl. House Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 720*1280 (Diffuse). Poly count: Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247. Exported: Blend | Fbx | Obj | Dae | Stl. Abandoned Car in Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 1920*1386 (Diffuse). Poly count: Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576. Exported: Blend | Fbx | Obj | Dae | Stl. Tunnel Ruins Scene Made In Blender3D v2.91. Texture Detail: Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps). Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and Height maps). Poly count: Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716. Exported: Blend | Fbx | Obj | Dae | Stl. Tropical Island Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps). Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps). Poly count: Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523. Exported: Blend | Fbx | Obj | Dae | Stl. Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3.Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )Introduction This is a collection of realistic 3D grasses with 43 varying shapes, made with Blender. Features The model is in meter units at real-world scale. Just put the model in the scene to render without cleaning. No part-name confusion when importing several models into a scene. No external add-ons needed. No lights and cameras. Formats There is a blender project and models like x3d, fbx, obj, stl. Specification There are 49 objects in total. Vertices: 122,784; edges 88,167; tris 173169 Textures 3D Grass collection vol01_BaseColor.png, 2048*2048 3D Grass collection vol01_Normal.png, 2048*2048 3D Grass collection vol01_Roughness.png, 2048*2048 3D Grass collection vol01_SubsurfaceAmount.png, 2048*2048 3D Grass collection vol01_SubsurfaceColor.png, 2048*2048Hi-res 3d model of grass patches for green meadows. The bundle contains 13 different grasspatches: 3x flat, 3x short, 3x long, 1x dead grass, 3x clumps There are 9 bigger patches with a diameter of 50cm (20inches) but also 3 smaller clumps and a dead grass patch. Can be used for close up shots or as scatter objects on landscapes. When populated on landscapes the models are best used as instance or proxy because of the polycount (~20k quads per patch) each model comes with 2K PBR textures (png), suitable for close up shots and animation clean topology, mostly quads carefully modelled to real world scale(centimeters) materials and textures have unique and meaningful names each model has proper unwrapped UVs (0-1 space). Maya file has VRay Standard Materials (VRayMtl) assigned. Preview images rendered with VRay. Two kinds of texture maps included: Textures ready for V-Ray(diffuse, specular, glosiness), also suitable for most render enginges; PBR metalness workflow (basecolor, metallic, roughness), ready for Virtual Reality (VR), Augmented Reality (AR) and other real-time apps.
WeightN/AN/AN/AN/AN/AN/A
DimensionsN/AN/AN/AN/AN/AN/A
Additional information
Sold000000
Shipping
Select the fields to be shown. Others will be hidden. Drag and drop to rearrange the order.
  • Image
  • SKU
  • Rating
  • Price
  • Stock
  • Description
  • Weight
  • Dimensions
  • Additional information
  • Add to cart
Click outside to hide the comparison bar
Compare
0
1