Gloves Autumn

$6.00
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Gloves Autumn

Gloves Autumn

$6.00

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High quality 3D model of sci-fi glove, ready for close-up and HD renders. PBR textures. File in the Marmoset Toolbag 3 available. Originally created with maya, glove_albedo.png Glove_metal.png glove_Gloss.png glove_Normal.png glove_ao.png glove_Specular.png -Texture Resolutions are 4096×4096, 2048 Other formats exported as base mesh (not smoothed). FBX OBJ RENDERING Preview images are rendered with MARMOSET. GENERAL Model is built to real-world scale.

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SettingsGloves Autumn removePlants Carpinus Betulus removeCollection plant vol 164 removeWood System remove3D High Detailed Forest Lake Scene - Model removeRiver Mountains Scene remove
NameGloves Autumn removePlants Carpinus Betulus removeCollection plant vol 164 removeWood System remove3D High Detailed Forest Lake Scene - Model removeRiver Mountains Scene remove
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SKU30648944638781301225299372941252393772277
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ContentHigh quality 3D model of sci-fi glove, ready for close-up and HD renders. PBR textures. File in the Marmoset Toolbag 3 available. Originally created with maya, glove_albedo.png Glove_metal.png glove_Gloss.png glove_Normal.png glove_ao.png glove_Specular.png -Texture Resolutions are 4096x4096, 2048 Other formats exported as base mesh (not smoothed). FBX OBJ RENDERING Preview images are rendered with MARMOSET. GENERAL Model is built to real-world scale.HQ Plants Carpinus Betulus 3 Different 3D models in the scene Height: 5000mm & 5000mm & 6000mm Carpinus betulus, the European or common hornbeam, is a species of tree in the birch family Betulaceae, native to Western Asia and central, eastern, and southern Europe, including southern England. It requires a warm climate for good growth, and occurs only at elevations up to 1,000 meters (3,281 ft). It grows in mixed stands with oak, and in some areas beech, and is also a common tree in scree forests. Hornbeam was also known as yoke elm. It is a deciduous small to medium-size tree reaching heights of 15–25 meters (49–82 ft), rarely 30 m (98 ft), and often has a fluted and crooked trunk. Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 805k + Verts: 999k 4K texture + 4K material JPEG (texture), MAX + OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray render (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 + Blender 2.9 + Maya 2018 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo SmoothCollection plant vol 164 This model is light in volume with the best quality textures and materials poly: 809.442 vertex: 1.159.200 Version: 2011obj Version render 3dmax 2017 format final: vray corona obj Glad to see my store. Thank you9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customizedRendered by Cinema 4D Physical Render Light setup included. High Qualty TexturesRiver Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.
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