Grass Forest V 1

$10.00
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Grass Forest V 1

Grass Forest V 1

$10.00

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Light Map Test – Unreal Engine 4 – No error Grass Forest Polygons -42 Vertices – 84 UVs – overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices – 423 UVs – overlapping With LODs ******Textures****** Textures: Grass – 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map

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SettingsGrass Forest V 1 removeSeagrape Coccoloba uvifera removeTower Italian removeMountain Castle Retreat Kit bash 2 removeBlubberfish glass ball removeCave constructor remove
NameGrass Forest V 1 removeSeagrape Coccoloba uvifera removeTower Italian removeMountain Castle Retreat Kit bash 2 removeBlubberfish glass ball removeCave constructor remove
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ContentLight Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular mapheight 2,4m polys 672883 verts 407960 FBX file 3 different plantsTower Italian 3d model!Mountain Castle Retreat Kit bash! 2 Tiled textures provided !Blue Planet Displacement sphere created in Xenodream Multiple file formats available: OBJ, Maya, Zbrush, ZTL, FBX & Collada DAE 400.000 Polygons, 200.000 Vertices For use in Architecture, Art projects or 3D Printing Enjoy!Here you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048x2048. Triangles count (by asset groups): Walls elements - 22100 tris Ceiling elements - 8250 tris Floor elements - 9800 tris Stalactites - 3700 tris Stalactite strips - 1600 tris Stalagmites - 9800 tris Little stalagmites - 390 tris
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