Grass Forest

$4.90
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Grass Forest

Grass Forest

$4.90

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3D model created in Blender. Light Map Test – Unreal Engine 4 – No error Rendered in UE4. Screenshots without textures and wireframe are in Blender. MODEL Lowpoly Grass Model Polygons -42 Vertices – 84 UVs – overlapping With LODs TEXTURES T_Grass_A1 T_Grass_A2 T_GrassUE4_A1 (KiteDemo Default) All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map FORMATOS & UE4 Content Blender/FBX/OBJ/MAX/DAE/3DS/STL/PLY/X3D. UE4 Content UE4 content with configured SMs, material and textures configured in asset Paragon / Kit Demo default. What is being sold here are the textures and the model, the settings and material codes can be found and modified in EpicGames’ free assets Paragon and Kit Demo assets.

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SettingsGrass Forest removeCave constructor removeGround Leaves Pack removeBougainvillea collection 03 removePedal boat removeSagebrush branch of twigs remove
NameGrass Forest removeCave constructor removeGround Leaves Pack removeBougainvillea collection 03 removePedal boat removeSagebrush branch of twigs remove
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Content3D model created in Blender. Light Map Test - Unreal Engine 4 - No error Rendered in UE4. Screenshots without textures and wireframe are in Blender. MODEL Lowpoly Grass Model Polygons -42 Vertices - 84 UVs - overlapping With LODs TEXTURES T_Grass_A1 T_Grass_A2 T_GrassUE4_A1 (KiteDemo Default) All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map FORMATOS & UE4 Content Blender/FBX/OBJ/MAX/DAE/3DS/STL/PLY/X3D. UE4 Content UE4 content with configured SMs, material and textures configured in asset Paragon / Kit Demo default. What is being sold here are the textures and the model, the settings and material codes can be found and modified in EpicGames' free assets Paragon and Kit Demo assets.Here you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048x2048. Triangles count (by asset groups): Walls elements - 22100 tris Ceiling elements - 8250 tris Floor elements - 9800 tris Stalactites - 3700 tris Stalactite strips - 1600 tris Stalagmites - 9800 tris Little stalagmites - 390 trisMade in blender3D v2.81 Lowpoly Ground Leaves Pack 3D model. Dead leaves on ground 3d model. Texture : 4680*1966 (Diffuse, Normal, Height map, Metallic and Smoothness). Polycount: 7,360 Verts | 4,795 Polygon/faces |8,188 Tris. *Formats: * Blend, Obj, Fbx, Dae, Abc and Gltf/Glb. Check out my other models: Cgtrader.com/mohdarbaaz3.Name: Santolina_rosmarinifolia Version: 2014 Preview: Yes Units: Millimeters Dimension: 1738.65 x 722.19 x 306.29 Polys: 1,535,554 XForm: Yes Box Trick: Yes Model Parts: 3 Render: corona Formats: 3Ds Max 2014, FBXTexture set: PBR textures 4096x4096 .png / Base Color / Metallic / Normal (OpenGL) / Roughnes PBR textures 4096x4096 .png /Diffuse / Glossiness / Specular / Normal (DirectX) 3ds Max; obj; fbx files have standard mat: spec/gloss textures Geometry: Units: Centimeters Polygons: 174370 Vertex: 176054 Triangles: 0 Quads: 174370 Ngons: 0 Vertex with more than 5 edges: 0 Object: Dimension cm: 172.7cm x 245.1cm x 161.7cm Dimension inches: 68x 96.5 x 63.64" Model parts: 47 Material count: 3 XForm: Yes BoxTrick: YesSagebrush from desert High and medium detail For deserts and arid climates There are archives with textures, 3ds max 2013 VRay 3.6, 3ds max 2015 Corona, obj, fbx formats
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