Grass Giant Foxtail bush

$18.00
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Grass Giant Foxtail bush

Grass Giant Foxtail bush

$18.00

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Photorealistic highly detailed 3D model of Giant Foxtail grass. The model is perfect for creating a landscapes or close-up renders. The 3D model contains all the necessary texture maps for rendering both in specular mod. 3D model has all the necessary texture maps for PBR renderer. Texture maps size: 2048×2048. Real world size (centimeters). The model is placed in the center of coordinates. The model is to the correct scale. The model was created with the optimal number of polygons. All the objects come with complete UVs. All objects are logically named. No special plugin needed to open scene.

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SettingsGrass Giant Foxtail bush remove3D Grass collection vol01 removeMiscanthus Sinensis removeHigh Quality Bamboo Bush 03 removeJapanese Bamboo Path 3d Scene removeGrass Patches Green Meadow remove
NameGrass Giant Foxtail bush remove3D Grass collection vol01 removeMiscanthus Sinensis removeHigh Quality Bamboo Bush 03 removeJapanese Bamboo Path 3d Scene removeGrass Patches Green Meadow remove
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SKU51711532439029200808053945974412984913461
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ContentPhotorealistic highly detailed 3D model of Giant Foxtail grass. The model is perfect for creating a landscapes or close-up renders. The 3D model contains all the necessary texture maps for rendering both in specular mod. 3D model has all the necessary texture maps for PBR renderer. Texture maps size: 2048x2048. Real world size (centimeters). The model is placed in the center of coordinates. The model is to the correct scale. The model was created with the optimal number of polygons. All the objects come with complete UVs. All objects are logically named. No special plugin needed to open scene.Introduction This is a collection of realistic 3D grasses with 43 varying shapes, made with Blender. Features The model is in meter units at real-world scale. Just put the model in the scene to render without cleaning. No part-name confusion when importing several models into a scene. No external add-ons needed. No lights and cameras. Formats There is a blender project and models like x3d, fbx, obj, stl. Specification There are 49 objects in total. Vertices: 122,784; edges 88,167; tris 173169 Textures 3D Grass collection vol01_BaseColor.png, 2048*2048 3D Grass collection vol01_Normal.png, 2048*2048 3D Grass collection vol01_Roughness.png, 2048*2048 3D Grass collection vol01_SubsurfaceAmount.png, 2048*2048 3D Grass collection vol01_SubsurfaceColor.png, 2048*2048Miscanthus Sinensis ornamental grass in 3 different variations. Height ca 1,6m In archive you will find original max 2018 file as well as 2015 resave for users with older 3dsmax Other file formats include .obj and .fbx with scanline standard materials Materials and renders created in Corona 4A group of high quality Bamboo Includes materials (standard) and textures (4K). The file format is FBX/C4D(standard)Bamboo Path 3d Scene Available Formats: .blend, .fbx, .obj, .mtl. Polygons: 6,279,190 Vertices: 5,717,289 Particle Systems used in the scene: Bamboo Leaves Trees Rocks Moss Models Included: Toro Lantern Wooden Lantern Torii Gate Bamboo Trees Pine Trees Grass Wooden Bench Rocks And All the models you can see in the images. All models are organized in collections and properly named.Hi-res 3d model of grass patches for green meadows. The bundle contains 13 different grasspatches: 3x flat, 3x short, 3x long, 1x dead grass, 3x clumps There are 9 bigger patches with a diameter of 50cm (20inches) but also 3 smaller clumps and a dead grass patch. Can be used for close up shots or as scatter objects on landscapes. When populated on landscapes the models are best used as instance or proxy because of the polycount (~20k quads per patch) each model comes with 2K PBR textures (png), suitable for close up shots and animation clean topology, mostly quads carefully modelled to real world scale(centimeters) materials and textures have unique and meaningful names each model has proper unwrapped UVs (0-1 space). Maya file has VRay Standard Materials (VRayMtl) assigned. Preview images rendered with VRay. Two kinds of texture maps included: Textures ready for V-Ray(diffuse, specular, glosiness), also suitable for most render enginges; PBR metalness workflow (basecolor, metallic, roughness), ready for Virtual Reality (VR), Augmented Reality (AR) and other real-time apps.
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