grass10

grass10
Product details
Grass and dead leaf and clover for Corona and vray render. There is a 1000cm * 1000cm plane in the scene and includes the following: 3Dsmax File (Corona2015) 3Dsmax File (vray2018 with choas scatter) 3Dsmax File (vray2015, just Base Objects and no scattering). Textures Scatter Setting (screenshot of corona scatter setting and choas scatter setting) FBX and obj file contain 17 grass, dry plant, clover and ground and no scatters. Corona scatter and choas scatter are set to Count, per square, so when changing the size of the grass area, the number of plants will change automatically.
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| Settings | grass10 remove | 10 High Quality Bamboo Bush collection remove | 3D Grass collection vol01 remove | British Forest 3d Scene remove | Palms low poly tropical palm trees remove | Small Scene 2 remove |
|---|---|---|---|---|---|---|
| Name | grass10 remove | 10 High Quality Bamboo Bush collection remove | 3D Grass collection vol01 remove | British Forest 3d Scene remove | Palms low poly tropical palm trees remove | Small Scene 2 remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 4837330 | 5394656 | 2439029 | 4465883 | 2418456 | 2871056 |
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| Price | $6.99 | $125.00 | $20.00 | $25.00 | $30.00 | $8.00 |
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| Description | ||||||
| Content | Grass and dead leaf and clover for Corona and vray render. There is a 1000cm * 1000cm plane in the scene and includes the following: 3Dsmax File (Corona2015) 3Dsmax File (vray2018 with choas scatter) 3Dsmax File (vray2015, just Base Objects and no scattering). Textures Scatter Setting (screenshot of corona scatter setting and choas scatter setting) FBX and obj file contain 17 grass, dry plant, clover and ground and no scatters. Corona scatter and choas scatter are set to Count, per square, so when changing the size of the grass area, the number of plants will change automatically. | 10 group of high quality Bamboo Bush Includes materials (standard) and textures (4K). The file format is FBX/C4D(standard) | Introduction This is a collection of realistic 3D grasses with 43 varying shapes, made with Blender. Features The model is in meter units at real-world scale. Just put the model in the scene to render without cleaning. No part-name confusion when importing several models into a scene. No external add-ons needed. No lights and cameras. Formats There is a blender project and models like x3d, fbx, obj, stl. Specification There are 49 objects in total. Vertices: 122,784; edges 88,167; tris 173169 Textures 3D Grass collection vol01_BaseColor.png, 2048*2048 3D Grass collection vol01_Normal.png, 2048*2048 3D Grass collection vol01_Roughness.png, 2048*2048 3D Grass collection vol01_SubsurfaceAmount.png, 2048*2048 3D Grass collection vol01_SubsurfaceColor.png, 2048*2048 | British Forest 3d Scene Available Formats: .blend, .fbx, .obj, .mtl. Polygons: 11,360,554 Vertices: 14,550,037 The Scene is Ready to render in Blender using Cycles. *Particle Sytems used: * Background Trees Moss Ground Leaves Grass Tree Branches Models Included: 8 Different Trees Fence Rocks Grass Plants Flowers All the models you can see in the images. All models are organized in collections and properly named. | Palms has unique textures with good resolution. The texture of the bark was created from photographs of palm trees. Palm leaves created by render with high poly models. | Small Scene 2 Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Trees: 2512*3685 (Diffuse,Normal,Ao,metallic,smoothness and Height maps), Dead Leaves: 4680*1966 (Diffuse,Normal,Ao,metallic,smoothness and Height maps), Plants: 512*512 (Diffuse,Normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 9,891,465 | Polygon: 6,483,213 | Tris: 11,971,577. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: *Cgtrader.com/mohdarbaaz3. * |
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