Ground – Earth and Rocks – 20 TEXTURES – Hand-painted -PACK 5—

$2.40
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Ground - Earth and Rocks - 20 TEXTURES - Hand-painted -PACK 5---

Ground – Earth and Rocks – 20 TEXTURES – Hand-painted -PACK 5—

$2.40

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Enhance your game’s natural landscapes with this earthy art asset pack. From sandy deserts to rocky mountains, these high-quality textures will blend nicely into your environments. Textures were made to be tileable, meaning they will have no seams. 20 Color Textures (tileable) 2048 x 2048 size Hand Painted Mobile friendly Help us by rating and commenting, this will motivate us to create more assets and improve 🙂

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SettingsGround - Earth and Rocks - 20 TEXTURES - Hand-painted -PACK 5--- removePinus sylvestris collection removeCollection plant vol 164 removeFir Tree removeWood System removeRiver Mountains Scene remove
NameGround - Earth and Rocks - 20 TEXTURES - Hand-painted -PACK 5--- removePinus sylvestris collection removeCollection plant vol 164 removeFir Tree removeWood System removeRiver Mountains Scene remove
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SKU4177042412524930122521206319937293772277
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ContentEnhance your game's natural landscapes with this earthy art asset pack. From sandy deserts to rocky mountains, these high-quality textures will blend nicely into your environments. Textures were made to be tileable, meaning they will have no seams. 20 Color Textures (tileable) 2048 x 2048 size Hand Painted Mobile friendly Help us by rating and commenting, this will motivate us to create more assets and improve :)This collection contais 14 pine trees in addintion.Collection plant vol 164 This model is light in volume with the best quality textures and materials poly: 809.442 vertex: 1.159.200 Version: 2011obj Version render 3dmax 2017 format final: vray corona obj Glad to see my store. Thank youFir Tree Tris: 3185 Vert: 5811 Textures: Bark - 256x512 Normal/Diffuse/Specular Leaf -1024x1024 Normal/Diffuse(3 items)/Opacity9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customizedRiver Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.
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